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Everything posted by steve392
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Its a cave.....thoughts on how to make it look better?
steve392 replied to Roger's topic in Work In Progress / Sweatbox
I think it looks ok but would look much better textured,but so doese anything -
That looks like it would be a good model ,a chance to play with hair ,feathers .Good luck and look forward to seing your progress
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Its a cave.....thoughts on how to make it look better?
steve392 replied to Roger's topic in Work In Progress / Sweatbox
Couldn't you use Hash matt's from the cd and change them around to get what you need ,theye do render faster -
Its a cave.....thoughts on how to make it look better?
steve392 replied to Roger's topic in Work In Progress / Sweatbox
Hey ,you forgot the picky -
Thank's Mark that sorted it ,all good now and thank's for the advice aswell
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Very nice models ,do you intend to texture them?
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Terrific modeling ,you must have the patciance of a saint .I would love to see it with the water that Will and David are working on
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David could you show brake lights coming on on the green car ,it looks to me like it just travels along doese a bit of a left turn when he realises the truck is on the wrong side ,no braking ,or maybe thats what happend .Just giving what I see
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Dam I thought I had it but was just swiching to ik and its still wrong in fk .Iv been through the compensate a lot of times and can't see whats wrong ,the bicep is also not right .The hand control bone just don't move at all ,I looked at the left to see what the difference was but it all looks ok to me .Could you please take a look and tell me whats wrong so I can fix it .I would like to get this sorted out before starting tut 5 otherwise I will get even more mixed up .I will post the model and hope you get time to take a look sometime ,thank's David or Mark [attachmentid=18069] rigging2need_fixed.zip
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Oh this is VERY good,I feel like I'm getting somewhere now .That cp weigting is very interesting and hopefully will almost do away with smart skin.Thank's David for another great tut
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Youl never guese what it was ,after going through the compensate arm again and again ,I didn't swich the thing back on .Now it seems ok ,not perfect but at least it work's ,tche what a wally .Thank's ,foolish Steve
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Thank's a lot David ,sure will help
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Mmmm I thought I had this sused but I got a problem with the right hand contoller ,its not working ,left is fine and the right arm is fine , the hand gizmo works fine ,just the hand controler don't do anything .Is there something's I can check or maybe a swich I don't have on somewhere ?any and all help gratefully recieved Steve ps You know them rings around some cp's on the tom squach model , is that the cp waiting? how do you get that to happen ,it looks like the same cp;s are asigned to more than one bone ,is this how it work;s cheers
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Thank's Jon ,hey there Levi haha
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[attachmentid=17958]I got some jeans on her at last ,thank's tp Jim Talbot's flatten tut .Im pretty pleased with the result allthough its far from perfect .Now to change the top ,maybe a plain t shirt oh the pick lol
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Thank's for that explenation Mark ,I got tut 4 done now ,at least I think it is
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I just looked at that and its pretty handy to get an idea of the cp waigting.it looks like some cp's are selected with more than one bone ,is that posible ? around the crotch area ,on the thigh bones and none on the hips mmm ,thinking all the time
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Okey Dokey Im doing the leg compensate again and it messed up ,but I hadn't saved it so all is well ,the problem I think anyway is, In the tut all except one has the apply before action off before and after you change it ,but on the Orient like right-foot-FK-control you put it on before you change it the swich it off again ,now should theye all be off and just that one differant or do I need to swich them all on before changing the % then turn them off again phew hope you understand what Im on about , cheers Steve oh its on frame 00.24.13 if that helps to explain better
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Thats a nice bit of modeling ,just one observation if I can ,the grain of the wood would maybe look better going along the lenth of the handle rather than around ,but it looks good anyway
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Thank's Mark ,but I was right ,I did mess it up .Will do the compensate legs thing again .Thats interesting about the hips ,thank's a lot .Rodney you right for sure ,you want me to mess with a model for you hahaha btw Mark if this model would be of any use please use it in any way,its intended for the dvd when ,or if I ever get it done ,oh think posative ,when I get it done lol Steve
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Well it was looking ok in the action window except the shoulders ,untill I started tut 4 , so I think I must have done something VERY wrong somewhere .In an action now the right leg seems to influence the left when moved and the left seems crazy .Everything looked ok untill I done that thing in the timeline wich is strange to me as I didn't think that was anything to do with the legs ,shee the more I learn the less I know .Don't knock yourself out on this David theres no rush ,just do stuff when you have a spare moment .One thing Iv been meaning to ask and this might seem silly to you but the cp's being asigned as theye are auto ,theres some in the bicept that belong to the shoulder I reasigned them ,but thinking maybe this is cp waigting? I allways thought waiting was done on the bones ,say 75% to one and 25% to another.Allthough the arms and shoulders work ok as long as I keep the arm pulled away from the centre .Anyway have a good sleep ,Steve edit ,I did update to v13 b before starting tut 4 ,not sure if that would have a bearing on things
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[attachmentid=17874]No its nothing wrong with the tut its my end ,I think my problem is in the HEAD-AND-NECK-ORIENT-LIKE-CHEST settings ,the ,oh sorry I will have to show you ,can't explain anyway you will understand my bad stuff ,Im not very techy you understand rigging22.zip
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Sorry David was eating breakfast lol ,its at frame 00.21.08 but its probably just me
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Thank's David ,will try that .there was a strange thing on the ones where you copy and paste the cp keyframes ,one was at a diferant level than the other ,hard to explain ,will do what you say and if its still a prob will show a pick or something ,cheers Steve
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[attachmentid=17852]Now I got another problem Im doing tut 4 compensate the animation controls ,The right leg seems ok when I check it in an action but the left knee goese inward and both controls in the pose sliders seem just to work the left leg and not the right one.I checked to see if it was the thigh x wrong but that looks ok ,allthough I don't seem to have the same controls in that window as you do on the tut ,will show you a pick .Any idea what Iv done wrong or what could be doing that ,cheers Steve