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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Thank's Mark where getting there
  2. This is how I done it ,what do you think ,I can't seem to make a 5 pointer at the nose for some reason maybe it will be ok later
  3. Graet stuff I really like them tyre men
  4. Got that fixed Mark ,I can allways cfa again when its fixed up
  5. Thats very nice of you Mark I know your busy I cfa it and can't see what's needed in the modeling so your advice would be appreciated
  6. Thank's a lot Mark I will do that ,shame it was goin so well I was prety pleased with how easy it was lol
  7. I would apreciate you taking a look Mark ,there is no waiting on this version as yet ,I asighned the cp's and saved it ,I don't think I touched the root bone but it might have happend and I didn't notice final_G_bones.zip
  8. Thank's for replying ,I can't find that file anywhere Don't kno where to look ,any one know
  9. Theres a revolver on the extra cd ,cant remember what year it is but there around somewhere ,its a good one if you can't find it Ill zip it for you Like the clothes ,especially them there boots lol
  10. Yea like the lizard aswell you got a nice style with this stuff ,there are some nice matterials in hash folder and you can allways dl darktrees free ones for AM http://www.darksim.com/html/simbiont.html
  11. Doese anyone have an idea how to find the problem with the waiting,this is what I get when I click the mirror bones ,any help would be exstreamly welcome ,as its so near yet so far
  12. Thank's Mark ,these instructions are easy to follow ,even for me
  13. This is strange I don't get a install rig when I go to the wizard, I dl'd the mirror bones plugin and put it in the hxt folder in v15 ,do I need something ells ?
  14. Thank's Mark this looks good to follow ,you can take a break now ,go get a coffee or a beer ,but get back soon lol
  15. I like the charector ,looks a fun thing ,looking forward to seing what he gets upto
  16. I take it your talking about thom
  17. Just playing around
  18. I hope its going well for you Mark ,it must be a helluva job ,but you know your work is well apreciated by all.no dollers though
  19. Yea Painter would be a good way if I could get the clone tool to work ,its gotta be me not doing something but I cant see what .I open it up and the model apears I click projection paint ,hit the clone tool and r click where I want to clone from then paint ,but nothing shows ,any ideas what Im doing wrong?
  20. You could start by selecting the scull and some cp's from your model and copy them ,then go from there ,you will need to make it slightly bigger to go over the head
  21. It still needs some work on the textures ,seams especially
  22. You made a nice job of that ,well done
  23. This is or the above is a colour map then a bump map then a dis[lacement map at -200% hare is the same hair without the displacement map ,I think with some playing around it could be a lot better btw Rob this is just modeld hair heres the dis map I used
  24. Iv been trying displacement maps on hair and it looks promising ,still a bit like a rug at the moment but still messing
  25. Try this , http://www.hash.com/forums/index.php?showtopic=33726 and this http://www.hash.com/forums/index.php?showforum=130
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