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Everything posted by steve392
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I have most of the wiating done now ,thank's .But I got a small problem that I didn't have before I stared wiating and snart skinning ,I have cheked the smart skinn by editing it and can't see any reason for it ,anyway heres the prob I open an action and just the lef leg is not ik(i HAVE THEM ON IN THE MODELS user properties ) so I switch it on in the pose slider menu and the knee turn controler is twisted the wrong way ,I turn it back and all is ok,untill I open a new action .I looked at the knee fan and leg bones in bones mode and theye have the roll handels pointing correctly ,some bones are blue in an action and some are white ,any idea what this is , its not a real big problem as I can just flip it around when I start a new action,but I would like to know how I messed up first image shows blue bones second a new action without turning on ik to the left leg and third with ik on before turning the knee control . thank's Mark (IF )you have time
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Thats great to watch again ,was a real fun thing to do and Will made a fantastic job of it
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New Character and possible video
steve392 replied to TheSpleen's topic in Work In Progress / Sweatbox
http://www.hash.com/forums/index.php?showt...2&hl=fluids you could look at this ,theres a prj with it aswell ,from Johnl3d hope its of use to you -
Many thank's Mark ,look forward to the new installer ,it would be a rare thing if there were no teething probs edit this is working a treat now ,the hands are especially good to use .You done a real nice job Mark g_turn.mov
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Hello Mark ,yea I still got the same model as we left it except I done the tweaks you said above I just tried it and it flips all the bones apart from toese ,end finger bones and all fan bones sorry the smaller zip file is no goodg_final_half.zip g_final_half.zip
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I done what you said except the arms ,treid running the install rig but it didn't work for some reason ,but everything looks ok ,well to me anyway
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I bet you drive a bmw lol
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Thank's a lot for the link's theye will be very helpfull ,heres a side render ,I know theres some probs with the right arm and probably a lot more but its getting there side_jump.mov
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I did a little jump , Hey Robcat 2075 ,you could pull it to bits in your diagnosis exorcise thread would be constructive and fun jump.mov
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I got some more done on this model ,still needs a lota bits doing ,not sure about the walk cycle geeup_NEW.mov geeup.mov
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I think it needs some squosh and it seem to be in the air a lot,but I would be pleased with it had I done it
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Thank's a lot Mark ,strange about the hooks ,maybe its something to avoid near the edges,prehaps 5 pointers are better in this situation
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Thank's Mark ,I noticed that the calf is not far enough down should have gone to the next spline ,and the end of the thumb is wrong but I think that might be I got the install bone rotation wrong for the thumbnail ,but can't correct it.The cfa left some hook splines wrong so I broke and fixed them ,could that be a problem
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Got the rig in ,no wiating yet ,Im not sure about the wrist twist and fan bones ,wether to assian cp's to them or nor ,or are theye just used in the wiating .I would like you to check the model if thats ok g_final_half.mdl
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oops no no bones in it as yet,I whent back a version ,so Ill put that in then show before wiating it,is that ok Mark,and hell yea I want the face rigg aswell
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ok ,it might take me a while Im not good at this
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Ok I done some work around the eye and found a bad spline again so got rid and redone it ,what you think
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Yea that makes a lota differance,I allso tried to define the nose a bit more without adding any cp's ,had some bad splines in the eye ,so deleated and redone them,its them dam bias handles I can never get them right
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Real nice charectors ,it looks and sound's real good well done ,looking forward to seing more
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Oh that bad hey ,yea that last one has the splines in the face and hooks in the mouth done ,or did you mean take them splines out alltogether? ,done the hands yea see what you wanted now ,Im cracking up lol
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For your perusal ,I got the 5 pointer at last ,there was an extra spline in the eye from the cfa I think ,anyway what do you think ,ready to cfa I can't find your post on the fingers ,where is it? Allthough I thought the hand on this was working really well in the action when I was doing the wiating edit got it howd I miss that,thank's Mark
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Graet job the fx are really good
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Thats good made me laugh ,like the song lol .Im sorry about the revolver been busy and didn't see your post untill now but I see you got a good one anyway ,graet job