sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. This is strange I don't get a install rig when I go to the wizard, I dl'd the mirror bones plugin and put it in the hxt folder in v15 ,do I need something ells ?
  2. Thank's Mark this looks good to follow ,you can take a break now ,go get a coffee or a beer ,but get back soon lol
  3. I like the charector ,looks a fun thing ,looking forward to seing what he gets upto
  4. I hope its going well for you Mark ,it must be a helluva job ,but you know your work is well apreciated by all.no dollers though
  5. Yea Painter would be a good way if I could get the clone tool to work ,its gotta be me not doing something but I cant see what .I open it up and the model apears I click projection paint ,hit the clone tool and r click where I want to clone from then paint ,but nothing shows ,any ideas what Im doing wrong?
  6. You could start by selecting the scull and some cp's from your model and copy them ,then go from there ,you will need to make it slightly bigger to go over the head
  7. It still needs some work on the textures ,seams especially
  8. You made a nice job of that ,well done
  9. This is or the above is a colour map then a bump map then a dis[lacement map at -200% hare is the same hair without the displacement map ,I think with some playing around it could be a lot better btw Rob this is just modeld hair heres the dis map I used
  10. Iv been trying displacement maps on hair and it looks promising ,still a bit like a rug at the moment but still messing
  11. Try this , http://www.hash.com/forums/index.php?showtopic=33726 and this http://www.hash.com/forums/index.php?showforum=130
  12. Good looking cat and a very nice walk/run cycle ,payment sounds good to me
  13. Hehe yea right , mind you the format could allways be changed by the user I supose
  14. Not sure if you can scroll through all them formats but it would be very handy if you can Mark .Glad you got some time mate
  15. You could read this ,might help http://www.hash.com/forums/index.php?showtopic=33685
  16. I think you can go to top tool menu /window/reset settings ,if you can't get it fixed
  17. Just thought I would show it ,still got some tweaking here and there,its a bit rude but hey
  18. I was wandering that ,after I watched it 10 more times lol,its dam good how that wording apears .looks very real,well you know what I mean
  19. Wow thats good I like when the camera shakes to the run ,sorta makes it erm more somehow and that hammer throw is graet ,terific
  20. That's very sharp and clear ,graet colours ,and very smooth animation ,another job well done
  21. That sounds good if you could do that it would take a lot of work out of using them
  22. Mark ,I tried a bvh file on the tom rig and it worked fine http://www.hash.com/forums/index.php?showtopic=33694&hl=
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