sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. This is looking exciting , looking forward to it
  2. Ive not mastered the rig yet but this feature looks very good ,would be great to have it
  3. Another nicely modeld and interesting charector.Your site is graet to visit and the storys you tell well made ,graet stuff well done to you
  4. Oh heck its easy to quite Iv done it over 200 times lol Good work well made
  5. Hehe thats realy good ,nice charector and trike and a realy nice style
  6. I remember this charector ,good you got back to it .I think you could have a lot of fun with it
  7. A graet lookind charector and nice modeling ,thank's for the brushes
  8. Good looking charector ,nice movement allready Paul
  9. That looks like it work's good ,I can't see any passthrough of the legs at all
  10. The dress works good and the hair moves well ,if you could get the legs not to be seen passing through it would be marvelous ,nice rig you got there to get that movement Paul
  11. You could read through these tuts ,they are very useful http://www.alienlogo.com/tincan/
  12. I may be talking out of the back of my head here but anyway ,I just got a new camcorder and it doese 3 second@s of slow mo was just wandering if that might work with the key fob
  13. Oh I see ,I kept thinking I was doing something wrong lol ,not like me .Thank's to you David and Mark I got there in the end
  14. Thank's David ,yes that did make a differance ,I didn't get the error this time but the bones are not atached to the cp's ,heres a screenshot ,I moved the arm bone .Unless I need to swich something on
  15. Oh yes now I can see them thank's Mark .I done that and ran it again but getting the exception #001.I have the hxt plug-in from the zip update 4 ,as far as I can see its the latest one .I done the not set on the face thing /exported model /made new prj /imported model /deleated the 2 folders /moved the head interface and done the wizard .Jeez I think I must be a jinx ,why me
  16. Mark I did see them updates ,honestly but my prj just aint the same as yours ,there is no percentage slider in the posething where I can put not set ,allso after I export the model and make a new prj bring in the modeljd-export then there is only 1 folder to deleat the top one in your image I will have to show you in a screenshot first one is the not set thing .This must be driving you mad I am sorry but Im pretty sure Im not mad I think
  17. Ahhh still not working I went through it again ,the thing I might be getting wrong is deleating the relationship folders I can only find 1 folder to do but the pose slider window still has the install 1,2,3,4,5,6,7 so not sure what Im doing I have included the jd-export model so that maybe you can see where I need to deleat .As it is when I ran the wizard the bones are not atached to the cp's and the face rig is not in the place I put it.I am lost,I would appreciate your help AGAIN sorry to be the only one thats not getting it model
  18. Well not bad at all then I will start again and keep in mind what you just said . Thanks for your time will let you know how it goes
  19. Thank's David here is the prj with the face pose set to not set and should be ready to export .Hope you can see what's wrong ,or more likely what Iv done wrong .I would really like to get this working it seems so simple link
  20. I got to the final step and done the wizared but got a 001 exception Iv been over and over the last steps and it looks ok.The only thing looks diferant is the name of the model ,yours is 5 finger sqoach rig and mine is jd export ,plus when I go to deleat the instalation poses and the relationship folder I only see the istalation poses folder but I deleated that ,any idea
  21. steve392

    STEP 4

    Thanks Mark I thought I must be doing something wrong ,sorry for that I just didn't understand what was going on .Ok will start again ,cheers edited ah now I see the light ,I was making it a lot more complicated than it really is ,this is going to be funn now .What a graet way of doing it ,magic Mark
  22. steve392

    STEP 4

    Iv been turning the bones off in the bones under action,is that not correct ?but now the little red thing is gone from all the bones at the end where you turn them on/off.Yea David thats what Im looking for ,Iv now turned the red and the green bones off in the poses ,atleast I think I have .I have put a zip with the prj that I am using ,could you just take a look and see if it still doese it for you please,as you say Mark it maybe my machine zip file
  23. steve392

    STEP 4

    I did have 3 pages up off the AM forums at the sametime screenshots ,but its got dual core 3.8 and 3 gig of ram ,but it don't seem any better than it was before I upgraded it so not really sure ,heres a screencap you maybe can see something ,othewise Ill have to start over and try again .Thank's Mark
  24. steve392

    STEP 4

    I got to where I translate the black finger bones ,then somehow I lost a bone so closed AM and restarted it but now there is no ON/OFF swiches there,is there any way to get them back,I can't unhide the bones so can't see them properly Was going good untill then
  25. steve392

    STEP 3

    Ah I see ,Im using zip 3 and should be on zip 4 ,I will dl it and start agian Mark thank's for letting me know I will be back
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