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Everything posted by steve392
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Thank's David ,yes that did make a differance ,I didn't get the error this time but the bones are not atached to the cp's ,heres a screenshot ,I moved the arm bone .Unless I need to swich something on
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Oh yes now I can see them thank's Mark .I done that and ran it again but getting the exception #001.I have the hxt plug-in from the zip update 4 ,as far as I can see its the latest one .I done the not set on the face thing /exported model /made new prj /imported model /deleated the 2 folders /moved the head interface and done the wizard .Jeez I think I must be a jinx ,why me
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Mark I did see them updates ,honestly but my prj just aint the same as yours ,there is no percentage slider in the posething where I can put not set ,allso after I export the model and make a new prj bring in the modeljd-export then there is only 1 folder to deleat the top one in your image I will have to show you in a screenshot first one is the not set thing .This must be driving you mad I am sorry but Im pretty sure Im not mad I think
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Ahhh still not working I went through it again ,the thing I might be getting wrong is deleating the relationship folders I can only find 1 folder to do but the pose slider window still has the install 1,2,3,4,5,6,7 so not sure what Im doing I have included the jd-export model so that maybe you can see where I need to deleat .As it is when I ran the wizard the bones are not atached to the cp's and the face rig is not in the place I put it.I am lost,I would appreciate your help AGAIN sorry to be the only one thats not getting it model
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Well not bad at all then I will start again and keep in mind what you just said . Thanks for your time will let you know how it goes
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Thank's David here is the prj with the face pose set to not set and should be ready to export .Hope you can see what's wrong ,or more likely what Iv done wrong .I would really like to get this working it seems so simple link
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I got to the final step and done the wizared but got a 001 exception Iv been over and over the last steps and it looks ok.The only thing looks diferant is the name of the model ,yours is 5 finger sqoach rig and mine is jd export ,plus when I go to deleat the instalation poses and the relationship folder I only see the istalation poses folder but I deleated that ,any idea
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Thanks Mark I thought I must be doing something wrong ,sorry for that I just didn't understand what was going on .Ok will start again ,cheers edited ah now I see the light ,I was making it a lot more complicated than it really is ,this is going to be funn now .What a graet way of doing it ,magic Mark
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Iv been turning the bones off in the bones under action,is that not correct ?but now the little red thing is gone from all the bones at the end where you turn them on/off.Yea David thats what Im looking for ,Iv now turned the red and the green bones off in the poses ,atleast I think I have .I have put a zip with the prj that I am using ,could you just take a look and see if it still doese it for you please,as you say Mark it maybe my machine zip file
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I did have 3 pages up off the AM forums at the sametime screenshots ,but its got dual core 3.8 and 3 gig of ram ,but it don't seem any better than it was before I upgraded it so not really sure ,heres a screencap you maybe can see something ,othewise Ill have to start over and try again .Thank's Mark
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I got to where I translate the black finger bones ,then somehow I lost a bone so closed AM and restarted it but now there is no ON/OFF swiches there,is there any way to get them back,I can't unhide the bones so can't see them properly Was going good untill then
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Ah I see ,Im using zip 3 and should be on zip 4 ,I will dl it and start agian Mark thank's for letting me know I will be back
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Mark I think I get it but heres a screen cap just to be sure ,I work on the bones in the action bones window and use the pose slider window to hide them ? as in the screen cap yes
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I finally got time to do this ,could someone please remind me how to hide bones in the action,its getting confusing now
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Great modeling you got a real nack of making them look so real ,magic stuff
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Texturing Common Assault Marine By Dark_Jedi
steve392 replied to LeeAnderson's topic in Work In Progress / Sweatbox
wow thats looking good ,very nice modeling and texturing ,very well done -
since i've had some practice just a bit lol looking magic as usual looking forward to seing the texturing
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Good idea John ,do you think you could make a dl of that if possible .I am as busy as hell this week , I don't believe it I had lots of time last week This doese look easy enough to do ,magical stuff Mark
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I would like to take part,sound's just the job
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Heres a couple that might be some use http://www.mayang.com/textures/ http://www.cgtextures.com/ sorry couldn't get the link's to work here
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Thats graet ,a little thing here and there but looking real good well done
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Very nicely modelled ,well done
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Thats looking realy good now especialy the eyes,nose and mouth areas
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I would think a baby's face is verry hard to do ,will be keeping an eye on your progress and hoping to learn a few things .Its looking good at the mo
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Little projects to pay my dues
steve392 replied to Joe Gamblin's topic in Work In Progress / Sweatbox
That looks good some nice modeling there ,the cheez looks very good