Just another "stay alive" post. I've been doing a lot of work on the hand rig. I've improved the squetching and the overall workings. I decided to finally separate the controls for curling the fingers to something similar to Mark Skodacek's 2008 Rig...separating them makes a lot more sense. I've reduced the number of Poses because of the design changes and did some combining of a few others and added some fan bones to get a little better look to the bends. Once I get a version of Sam finished, I'll post it for testing.
After the hands are updated, I've got a few additions for the head and face rig that I want to put in. Then, those tutorials can get done...yeah, I'm taking way too much time on this, but I want all of the additions in before I make a comprehensive tutorial.