sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted
HA! Why do I hear the music from 'the crying game'... or 'Rocky Horror Picture Show"...

 

 

That a nice model .

 

Hope your happy now I can't get the Rocky Horror Picture Show song out of my head now...lol

Posted

I'm not a 'boob-guy' either... Nancy just thinks I am because I like to look at, model, animate, and spend insubordinate hours just thinking about... oh- maybe I am!

Posted
Will you eventually be putting mouth in neutral closed pose for easier animation posing?

 

 

You know it! It would be great to do some AMTrack-ing with him.

Posted
Nice model.

 

LOL, he looks like he died and is standing infront of the Pearly Gates.

Same thought I had......and he seems disappointed. LOL

Posted

Getting there, tomorrow...FEET! You guys are funny with your 'Pearly Gates' comments... I've been learning a song on guitar with these lyrics:

 

Last night I dreamed I made it to the promised land,

I was standin at the gate- had the key in my hand.

St Peter said 'come in boy- your finally home'.

I said, 'No thanks, Pete- I'll just be travellin on!'

 

--------------------------------------------------------------------

Maybe it's 'kismet'.

 

 

Steve Earle, "I aint Never Satisfied" 3rd verse.

WARNING: Sappy 1980's music!

  • 2 weeks later...
  • 2 weeks later...
  • Hash Fellow
Posted

That's looking real good. Is that the new FakeAO on him?

 

 

next, I want to rework the mouth, I think.

 

I think his lips may be too thin.

Posted

Thanks guys! I took Rob's advice and tried the new FakeAO on my dude... also reworked his mouth a bit. I am in awe of what the FakeAO did for the look... defined the edges... gave a great albeit 'fake' AO look to him in NO TIME at all... yesterday I used real AO in V16/64 and took 1.5 mins per frame... this is 16/32 at 6 sec (2 sec per pass) which is zippity-doo-dah-FAST!

 

You can REALLY see the FakeAO effect around his eyes and nose... it pops them right out!

 

Here's the link to it in the FakeAO forum:

http://www.hash.com/forums/index.php?act=a...st&id=53090

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