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African child model

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Hi Everyone,

 

I' am working on an animation and just started

modelling today... Here is a progress of the head

after about 6 hrs.

 

 

Mike :)

post-7-1073960402.jpg

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Ah. A clean, simple and elegant mesh is a beautiful thing to behold! Nice job, Mike.

 

Jim

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Beautiful economy of splines. I still can't seem to get a face looking that good with so little splinage.

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Gotta add my kudos. That is awesome.

 

I'll have to keep this one in mind next time I want to model a head. Smooth.

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This is awsome macb nice clean mesh. his / her personlity jumps at you....

 

keep up the good work...

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I feel odd to add another me too post but I have to do it. Splendid low splines mesh. I got to learn to do that.

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Thanks guys for the compliments !

 

Here is an animated gif of some screen grabs i took over the course

of the modelling...

 

:)

post-7-1074011235.gif

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Thats a kinda neat way to model, it would make figuring out the splines much easier.

 

Great model by the way. :)

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Here is some more progress for the day...

 

thanks for the comments all you A:M Masters :)

 

Mike

post-7-1074053176.jpg

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Looks impressive! Maybe someday the image contest topic should be something like "low spline density". The object would be to make the best model with the fewest splines.

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Thats a Brilliant Islandia Robert !

 

hehe sorry,

just had to do that.

 

 

:)

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Thanks for sharing the screen grab shots. I like the progress you are making this one. Very impressive.

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Here is todays progress...

 

It is a He, but I left out the privates. :)

post-7-1074145052.jpg

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Very impressive splining! :D I admire true economy of splines. Have you tried to animate the joints?

 

Tony

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Just some feet for today.

 

Once i get his hands done and a few accessories

i'm going to rig him... i'm going to see how things will bend

if need be probably add a few more splines.. the belly area

might need it.

 

:)

post-7-1074232298.jpg

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Near his toe there is a basic rule of splines being broken, and that is: 2 splines per CP. You could have some really ugly creases later.

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Hi Zachary,

 

Your right about having more then 2 splines per cp.

posted an image comparing what i modelled before using 3 splines and after.. the top was what i originally modelled.. but then i was thinking theres got to be a way to use less patches.. and since i'm using porcelain it seems to work.. without porcelain it does show a crease though. it seems fine when i bend the toes as well.

 

thanks for bringing it up, i didn't even think about it or notice anything cause i have been using porcelain all along.

 

Mike :)

post-7-1074276190.jpg

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Here is a Render using Yves Poissant's skylight rig.

 

thanks Yves.

 

Mike :)

post-7-1074540925.jpg

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Wow, your modeling is awesom; simple and effective. The feet, though I think the big toenail is a bit long at this point, are near perfect.

 

Are you using a custom rig or a pre-fashioned one like TSM?

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Hi Frank,

 

thanks for the comments and Crit

 

I'm rigging him with the Eggington rig for now...

 

 

:)

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Hi Mike,

 

I cannot restrain myself from saying this

 

"" Your wire frames are WONDERFULL""

 

Keep up the good work,

 

Luv Pat

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Hi Zachary,

 

Your right about having more then 2 splines per cp.

posted an image comparing what i modelled before using 3 splines and after.. the top was what i originally modelled.. but then i was thinking theres got to be a way to use less patches.. and since i'm using porcelain it seems to work.. without porcelain it does show a crease though. it seems fine when i bend the toes as well.

 

thanks for bringing it up, i didn't even think about it or notice anything cause i have been using porcelain all along.

 

Mike 

 

Well prove me wrong! Got any updates?

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African Childs mother... :)

post-7-1076610020.jpg

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Great work as usual.

Can you please tell me how to get eyes that look so great. All I can make is "dead-eyes". If you take a look at my Naomi Campbell WIP

 

http://www.hash.com/forums/index.php?act=S...t=15#entry15571

 

If it's not too much problems, I'd like to see the African Child expression on a different background the next time you post. I don't know if my monitor is not configured correctly but it's not easy for me to dissern the model from the background.

 

Luv Pat

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Playing around with some textures for Child's Mother...

Some photoshop blurring added.

:)

post-7-1077319559.jpg

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That is an awesome image! no other comments needed, you got the bump down to a tee

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Please tell me you already had that ear made, before today. It would probably take me a whole day to do just that. Very nice.

Me tooly,

Mike Hart

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She is beautiful. Your work is exceptional.

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Simply fantastic work!

Really like the detail in the Mom.

 

You make all this look (relatively) easy.

There is a reason I stick to cartoony work... realism is hard to achieve. (at least for me)

 

Looking forward to more...

Rodney

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Mike,

 

The mom looks wonderful. I love the lighting you gave her. It kind of tells a story already.

 

Jim

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Thanks for the Compliments guys!

She was reworked from an exhisting model I had.

 

Here's a wireframe of her sofar.

 

:)

post-7-1077334044.jpg

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I really like your spline placement. Very simple yet powerful and very effective. There is a nice flow to the cp's and the overall face. Very nice job.

 

Tony

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Combined some textures to get more definition in the maps.

 

hehe... thanks Mike :P

post-7-1077348986.jpg

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Very nice models. I notice you have five pointers on the mother's upper lip. Does this not cause any problems for animating? I had come to the conclusion that this was the best spline lay out on a previous model of mine but abandoned it because it seemed like such a big no no.

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WOW!! her skin tones looks awsome..... very realistic....

 

keep up the awsome work.

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Thanks everyone :)

 

Thanks for pointing the 5point patch out Hutch,

it's a good point, i can see that being a cause

for weird creasing later when she smiles or talks.

 

:)

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