tanassi Posted January 2, 2006 Posted January 2, 2006 Hi all, i would like to submit to your attention a model i'm workin' on since few weeks for an italian contest. unfortunately i was late for the Christmas Hash contest it will be finished in a few days and i'll pass it in the showcase area. if you wanna see more work in progress images go to ITALIAN CONTEST the theme of the contest is: how do you imagine your Santa Claus. let me know if you have any suggestion or critic, thanks concept some wireframe and some preliminar render bye... Vincenzo Quote
forevernameless Posted January 2, 2006 Posted January 2, 2006 Very nice! And I'm not just saying that because the character is sexy. Looking forward to the animated piece. Reminds me of Jessica Rabbit ( Who Framed Roger Rabbit) Do you think you post a larger picture. I'm having trouble seeing it. ( Insert Sarcastic tone ) Quote
tanassi Posted January 2, 2006 Author Posted January 2, 2006 Very nice! And I'm not just saying that because the character is sexy. Looking forward to the animated piece. Reminds me of Jessica Rabbit ( Who Framed Roger Rabbit) Do you think you post a larger picture. I'm having trouble seeing it. ( Insert Sarcastic tone ) Yes, i have to say i was inspired by Jessica Rabbit (just a little) the character is tipically half cartoon, as you can see. for the animated piece it will need more time, i have another wip i'm workin' on for animation (in my signature: Jazz Singer), this character is not yet rigged for animation but for a static pose only. about the size of the images, i'm sorry, i've got a 24" monitor and forgot to consider other people may not have such size display, sorry. in the next i'll try to post more little images bye... Vincenzo Quote
oakchas Posted January 2, 2006 Posted January 2, 2006 Vincenzo. Stop. Just STOP! I can't take it! These wimmin's ain't real! This is unfair! You can draw, you can model, but you can't bring them to life! Argggh! Another beauty! I like John Bigboote's girlie stuff, 'cause they are just a bit too unreal (well, maybe not in California). But yours, Vincenzo, look like they might just have been based on a real live person of the female persuasion... and it's just scary... no body can look that good (well, except maybe "the girl from Ipanema"). I like her... a bit funky on the modeled hair where it goes into the skull at the top of the forehead... but, that's so minor. The top of her dress is really form fitting, and I really appreciate how it squeezes her soft parts just a bit (where the top of the bra meets the flesh)! Mmmph. She's a nice one! And she can come down my chimney any day... In fact, I'll build her the chimney next year! Quote
tanassi Posted January 2, 2006 Author Posted January 2, 2006 hi Charlie, don't make you keep an hearthbrake... and think about the fact that she'll be the second of a long series , i want to model females, realistic, semirealistic, cartoon but females, beautiful females, attractive females, pin-ups females, women, girls, and... i'm in love with females and the whole feminine universe. about the model, i have always problem with hairs, but the breast area?... what about the breast area? i have tweaked a lot to obtain that delicate effect of pushin up, not exaggerated but still visible OK let me know when your chimney will be prompted, i'll send this Santa to you the subtitle i gave to this Santa Contest was: THE GIFT IT'S ME! enjoy her! Happy new year to everyone... Vincenzo Quote
Gorf Posted January 2, 2006 Posted January 2, 2006 ... what about the breast area? i have tweaked a lot... I thought so - either that or the cold is having an effect... Quote
Dhar Posted January 2, 2006 Posted January 2, 2006 Oh yeah! bellissimo. The breasts area is excuisite I like to see some animathion sometime, especially that jazz singer, with Krall's voice Quote
oakchas Posted January 2, 2006 Posted January 2, 2006 about the model, i have always problem with hairs, but the breast area?... what about the breast area? i have tweaked a lot to obtain that delicate effect of pushin up, not exaggerated but still visible [attachmentid=12818] Obviously tweaked just right! Quote
DarkLimit Posted January 2, 2006 Posted January 2, 2006 very impressive.......... am really impressed with the low splinage on her body.......very inspiring.......... Quote
Guest william40 Posted January 2, 2006 Posted January 2, 2006 She is great model! Just a few comments. First the forearm, it seem a bit flat to me in the pose. At least the way the light is hitting it. Second, her contact with the ground. It seems to me there would be some more distortion to her cloths and fat/muscle with the contact to the ground/stage. I do see it on the side, but it is not very clear from the 3/4 shot. The Calf muscle on the right leg looks like it could use just a little more shape to the upper end, this would also reflect your drawing as well. Add another spline if you need to. Lighting, I think to give here that ultimate Sexy enviroment, play with the lighting some more. Try to get a hold of photography shots of models in that night club enviroment. Just my opinion, Cheers, Bill Quote
Ed Doyle Posted January 3, 2006 Posted January 3, 2006 My chimney is always open!! Beautiful Santa. Ed Quote
Hash Fellow robcat2075 Posted January 3, 2006 Hash Fellow Posted January 3, 2006 Wonderful model and wonderful splining! The wireframe should be in the A:M encyclopedia under "less is more" Quote
williamgaylord Posted January 3, 2006 Posted January 3, 2006 Quite elegant splineage! Inspiring! Looks like she would animate quite nicely Maybe she should sing "Santa Baby" like Eartha Kitt! Bill Gaylord Quote
tanassi Posted January 3, 2006 Author Posted January 3, 2006 Thanks to everybody for all the kind comments and suggestion, about the splineage, i always try to use the fewer number of spline needed, as per Hash philosophy (or cause my lazyness). if the geometry seems to be not sufficent, before to stitch more splines, i try to tweak the bias (alfa/gamma/magnitude in/out) and almost always i reach the result i want. the breast is a clear example of use of bias, and look at the double bend on the left knee. i know, it's a little bit annoyng to tweak the bias in the other half of the model, when you have already Copy/Flip/Attached it, it would be fine to have a command: mirror all the bias settings! don't you Martin? (this purpose it's a little interested) about the song, i would make her to sing this SONG, don't you? with the voice of the beautiful Diane Krall, of course! (she's my muse ) bye... Vincenzo Quote
jamagica Posted January 3, 2006 Posted January 3, 2006 I think you should add a hat....that'd make her really look like THE Christmas spirit! Christmas isn't about getting...IT'S ABOUT HER Quote
Ed Doyle Posted January 4, 2006 Posted January 4, 2006 I Like the song, and I like Diana Krall. Good Match. Go for it. Ed Quote
Dhar Posted January 4, 2006 Posted January 4, 2006 Why not model Diana Krall? She's a babe herself [attachmentid=12865][attachmentid=12866] [attachmentid=12867] Quote
trajcedrv Posted January 5, 2006 Posted January 5, 2006 Vincenzo, This is nothing short of amazing!!! Great work, please keep us posted!!! Drvarceto Quote
tanassi Posted January 5, 2006 Author Posted January 5, 2006 hi all, a lighting test enjoy her bye... Vincenzo Quote
oakchas Posted January 5, 2006 Posted January 5, 2006 Purple shoes? or just the lighting? Hair should fall straight down in back, not cling to her back like a backpack. Blue microphone. Would rather see it silver or chrome. Eyes look like aflicted with cataracts, prolly the reflection of the light. But, man, I can't model this good, so you fix as you see fit. She's a beaut! You are prolonging my Christmas every time you post her! Quote
JohnArtbox Posted January 6, 2006 Posted January 6, 2006 great model..beautiful splinage, although the lighting is flat. Have you tried a radiousity render? It would bring the dimensions of the model out much better. Otherwise carefully placed bounce lights would help. Try lowering the suit specular and adding specular on the skin, then use the bloom post effect and slight film grain....just some suggestions Quote
Dhar Posted January 6, 2006 Posted January 6, 2006 I can feel the softness of her skin. What a knockout Quote
williamgaylord Posted January 6, 2006 Posted January 6, 2006 Good choice for the song. More of a sultry amazon voice which fits the model better than this petite sex kitten voice (Rrrrrrr!): Eartha Kitt singing Santa Baby! Quote
DanCBradbury Posted January 6, 2006 Posted January 6, 2006 you should realy add the fleace material to the white areas of her dress, and her shoe ball delies nice work, nice work indeed Quote
tanassi Posted January 9, 2006 Author Posted January 9, 2006 thank you everybody for your kind suggestions, i'm sorry i cannot respond before but i was quite busy now i would like to post a link to a fullscreen size image , i don't post it as image because it's very large. in the next i'll post more images from several angles. edit: i've attached new hi res images as promised Front image Left side image Right side image enjoy bye... Vincenzo Quote
ypoissant Posted January 11, 2006 Posted January 11, 2006 Cool (or should I write "hot") santa-claus you got there. I don't beleive in Santa Claus anymore but I would be ready to change my mind. There are two nit-pick that are catching my attention: The shoes don't have a sole. This looks funny. The skin looks too uniform in color and thus look unnatural. A color map with color variations would help. Legs and thigh are generally lightly bluer with legs bluer than thighs (this increase with age but your model is rather young). Arms are bluer too but the hands are generally lightly yellower. Also, a little bump maps to get a little bit of muscle definition would also help get a less uniform look. Quote
John Bigboote Posted January 12, 2006 Posted January 12, 2006 AWESOME! Nice splinage! Great character! Love what I'm seein. Left view has nice detail in between. What rig did you use? She would look great with some V11,V12,V13 hair. I can't WAIT to see her in motion...I would happily volunteer to help animate her. Quote
oakchas Posted January 12, 2006 Posted January 12, 2006 John B, So you noticed she may not be a natural blonde? I noticed that detail as well... She is a beaut' ain't she? Quote
Gene Posted January 12, 2006 Posted January 12, 2006 Ciao Vincenzo, Hai fatto un buon lavoro! Eugene Quote
tanassi Posted January 12, 2006 Author Posted January 12, 2006 thanks to all as always, Yves: i never quit to believe in Santa... particularly in this kind of santa yes the shoes don't have soles i didn't plan to do a closeup of them. the character was intended as semi-cartoon but if you want i can try to give her a more realistic look. John: i think there's nothing to see in "between", she has no body under the dress. i have used a simplified rigging needed for a static pose, now i have to give her a more complex skeleton with more controls for animation, may be i'll need some help to do this, thanks. Hairs... i'm experimenting a lot, i think i need a more powerful computer or graphic card. Charlie: she IS a natural blonde Eugene: grazie, did you came in Italy last september? ciao... Vincenzo attached image: Nicole Naked, Beware nudity ahead Quote
ypoissant Posted January 12, 2006 Posted January 12, 2006 Not to make her more realistic. But a little color variations in her skin would look just a little more natural. I think your character does not need to look realistic. You have a nice style. Only more natural skin. Right now, because the skin color is so uniform, she looks like she is made of rough plastic or vinyl. Also did you try the Skin shader on her skin? That "nude" render reminds me of a surrealistic painting. Quote
maleman Posted January 12, 2006 Posted January 12, 2006 Very nice Are you using the same bobyon the girls Quote
tanassi Posted January 12, 2006 Author Posted January 12, 2006 That "nude" render reminds me of a surrealistic painting. oui, je suis le nouvelle Rene Magritte Very nice Are you using the same bobyon the girls what you mean? perhaps you mean: are you using the same body on both girls? yes, she's the same girl, i have hidden the dress only. bye... Vincenzo Quote
Gene Posted January 13, 2006 Posted January 13, 2006 Vince, Yes, I did...after I took a trip of Eastern Europe we stopped off near Pescara at Francavilla al Mare to see my nonna! What part did Animation Master, Rhino and Silo play in the creation of this model? Cheers, Eugene Quote
tanassi Posted January 13, 2006 Author Posted January 13, 2006 Vince, Yes, I did...after I took a trip of Eastern Europe we stopped off near Pescara at Francavilla al Mare to see my nonna! What part did Animation Master, Rhino and Silo play in the creation of this model? Cheers, Eugene Gene, we could met, Francavilla is not so far from Ancona (my town) a couple of hour of car/train. next summer, OK? now, technicals. i used A:M for Nicole , of course, and the whole scene, the piano, the microphone and the curtain. i have tried to use Rhino to model the microphone, and i did it (10 min), but when imported the mic in A:M i had a disaster of spline, when imported as a prop, i cannot have a good geometry, peaks here and there and no way to fix them. so i remodeled it in A:M tryng to do the cuts with booleans but it takes too time to render, and the edges were too sharp. i tryed to model the cuts phisically finding manually all the intersections, also to give to the edges some bevel, this drove me crazy at this point i applied a transparence map to the body of the mic and here we go. it's not perfect but, that's it. i used Silo to try to fix some polygon of the mic model from Rhino... i gave up. BTW: i'm a mechanical designer some images of the Rhino modeled mic vs. the A:M modeled mic. bye... Vincenzo Quote
ddustin Posted January 13, 2006 Posted January 13, 2006 Very interesting that a mechanical designer can create such life-like humans. Bravo indeed!! David Quote
Gene Posted January 14, 2006 Posted January 14, 2006 Vince, Next time...for sure! Rhino is a great program. I really like modeing in it even though I only do very basic things. The feel of the program is quite nice and the booleans work very well compared to other programs. Did you export as OBJ? Eugene Quote
animas3D Posted January 8, 2009 Posted January 8, 2009 Kind of missed this thread in the past. Nice work. Did you ever animate her? Quote
John Bigboote Posted January 9, 2009 Posted January 9, 2009 Yes... I had grabbed those images and view them from time to time for splineage inspiration. I had asked him what rig he used, and he never really let on, leaving me to think maybe he had modelled her in that pose...? What ever happened to this guy! This is a classic! Quote
brainmuffin Posted January 9, 2009 Posted January 9, 2009 Damn Matt, inspiration is right! I don't think I ever saw the spline renders beforeI I gotta snag them for uh... studying! Yeah! Seriously though, she looks like she'd be easy to rig. Very efficient splineage... Quote
Gerry Posted January 9, 2009 Posted January 9, 2009 Yeah, I'd been an admirer of these images in the gallery for some time now, but I didn't know about this thread until the other day. I'd always assumed he had modeled her in this pose and not rigged. I'd like to know more about this project. Kinda reminds me of Michelle Pfeiffer in "The Fabulous Baker Boys" if ya know what I mean. If you ever wondered what "Makin' Whoopee" means, you won't after you see her sing it! Quote
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