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Everything posted by Shelton
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Congrats!!
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Awesome find and a good read.
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I was good in Algebra, 35 years ago. My 12 year old is in 7th grade and is bringing home Algebra problems and wants help. OK, I remember alot of procedures to solve problems in Algebra. To bad the procedures I remember do not apply to the problems he is bringing home. Really, I dont remember anything. I am having to re learn and learn the new procedures in solving Algebra. My brain hurts.
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It was the best 3d movie i have seen in a while. Most 3d movies do not impress me but this one made me feel i was in the environment
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Wow, go see this, if nothing else, for the scenery. Actually it is very touching. My wife was crying. Lots of fun.
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Happy Thanksgiving
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Matt, before you run the plugin make sure the pelvis, spine1 and 2 neck and head are on the 0 axis. And remove the y and z rotation. Use macks settings on the plugin. I did not realize on several installs the center geoms were off the x and had errant rotation and my mirror results were horrible. But once i checked those and reran the plugin all was well.
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No physics clothing. Just wanted to keep the models in tact. I will keep playing with the relationships Here is Angie as I begin to weight her cps and Kate with her dress and work clothes and just about finished the weighting of the shoulder and legs and moving to the torso area. Also I work with the lighting of scene a little based on something Gerald put out.
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just a wooden sword ...Kat's last thread :(
Shelton replied to kwhitaker's topic in Just a Wooden Sword
So sad... I will miss her updates and really loved her toon shaded characters. RIP -
Good stuff!
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Something I have been struggling with the last couple of evenings is relationships. I have struggled on my cash register and finally got it working again, but the next item I would like to complete is something I think should be simple. Several of the characters are modeled with mesh under the clothing. I have done a pretty good job of the skin not poking through the clothing with weighting and rigging but there are a few areas that still peek through. So I want to have the skin under clothes hidden and so I created a pose to hide those portions of the skin mesh. Doesn't work. Nothing I try will hide the skin. Any help is appreciated. Steve
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3rd Thursday November - Book Cover - Edgar Allan Poe
Shelton replied to NancyGormezano's topic in Showcase
Excellent Nancy!! -
Very Cool on the smoke. I will get back with you on this as it is an effect I would like to have in our next project Excellent
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Thanks David!!
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Very cool. I will reread your lighting setup. Very nice.
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Nancy, Chris came up with nested action to turn off and on models. However, a bug report was placed in the system as the nested models would render fine on one machine but not on netrender. the link is here https://www.hash.com/forums/index.php?showtopic=46318 Steve
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I am trying to get a pose slider to work and having issues I have grouped a set of models and named it one I then created a percentage pose of the one model I edited the settings and made the poser slider 0-9 as there are nine models I then edited the pose at 0 on the pose slider, one of the models is visible the rest are to be hidden at 1 on the slider the, the first model is now hidden with the rest of the models and the second model is visible and so on and so on through level nine of the pose. I can get the first model to show but that is it. when I hide the rest of the models they remain hidden throughout the pose. Not sure what I am doing wrong Steve
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Awesome Robert. When i was posing the model, I found the first two renderings did not look like the reference. Only until I shifted the body bone over the top of the right leg.
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Kate was loosely modeled after a real model I found on the internet. Here is the last one of Kate and the reference
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After many hours wasted on the rendering issues of the set, I finally got a rendering completed, and with AO. What ever happened I do not know, but happy I can get somethings done again after being down for several days. here is a rigged Kate. Alot of cleanup is required but I am very happy of how quick this model came together.
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Robert Not sure as i have not rendered anything of the set since i built the last building with 18 a or so. But reloaded with m and it did the same thing
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I reset AM and seems to help on regular rendering. But one of our set items will any of the set items will not render no matter the settings. Very strange. Just last week I rendered without an issue. Not sure what has happened since then. Steve Edit: I can render now one objects or a group of characters with AO but if I try to render in AO with a set piece AM freezes or takes a huge amount of time to get to 15% and will not go past this. If I render with the regular renderer, AM is very slow but will finish. Something that used to take minutes will now take hours. Nothing has changed on the set that I know of.
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Tried eliminating items, AO seems to be the issue. I will keep trying but for now it renders without AO, but will not go past 7% on a frame with AO turned on