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Everything posted by robcat2075
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Three models overlapping? In a model window... it's all one model. (It is possible, but very unlikely that your are modeling in the Chor with multiple models visible) Presuming you are in a model window... Select one CP in the portion of the mesh you wish to select, then press / (slash) to select all the CPs that are connected to it by splines. Other related shortcuts.. . (Period) inverts your current selection , (comma) selects all the CPs on same spline as the selected CP.
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Yay, we still have Dan Skelton to kick around!
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@strato New weird data point... I was going to make a screencam video to demonstrate this problem for Steffen... but the problem was gone! I could scrub and hear the audio even if there weren't two overlapping WAVS. So, I closed the screencam app (HyperCam6) ... then the problem returned. Something about running the other app is changing something about Windows audio for A:M. For now, my work-around is to include a silent WAV in my Chor. That causes the intended WAV to be audible while scrubbing. Silence30s.zip I don't have a computer running WinXP to test versions before v15 but I am unsurprised that the earlier OS doesn't have this problem.
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That is interesting and different from what I got. What I found was that I could play the sounds individually from the Sounds folder. I also could "Play" the chor and they would both be heard. But if I scrubbed in the chor, only the portions of the two WAVs that overlapped each other in the timeline would be heard. One WAV won't play, but two that overlap will. The odd thing is that this behavior happens now even in old versions of A:M like v15, where I don't recall this ever being a problem. I think something has changed about Windows to cause the existing sound code to not work.
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In an animation class about "overlapping motion" I recall they showed a very interesting slow-mo of how vehicles stop. After the wheels stop, the body continues moving forward slightly, then loops down and back up to its resting spot. The vertical element is most pronounced at the front of the vehicle and least so at the back.
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It's possible to do day-for-night well and possible to do day-for-night badly. Most of the "night" in Lord of the Rings was artificial but it looks right... But when I sample that white van in PS it seems to be absolutely neutral gray with no hint of blue in the light falling on it.
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Keep the artificial lights yellowish, but make the environment light bluish. And less sharp shadows from the environment light...
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Blue. Blue is movie code for "night".
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Sound has been a problem lately. Try this PRJ and tell me what happens. Try playing the WAVs in the sound folder. Try playing the Chor. Try scrubbing the timeline in the Chor. SoundTest_TwoWAVSv17.zip
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Hooray! I enjoyed your movie!
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Hi @strato , first check your account at the store as described in this post and see if there is a serial key listed for your purchase. https://forums.hash.com/topic/50439-v190p/?do=findComment&comment=429391
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In yet another sign of the Apocalypse, someone has invented a shape that can be tiled with itself, but will not create repeating patterns. Elusive ‘Einstein’ Solves a Longstanding Math Problem
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He coulda been in the mocap challenge with that much!
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Looks like trouble... for someone!
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Here's how I think it could work... You have a plane with a circle on it that is relationshipped to change radius depending on how far along the Z axis it is. You place the center on any point you want to make an arc for and it sizes the circle for you. You have a clear piece of plexiglass over your monitor and scratch away with the circle as your guide for compass center and distance. When you're done you paint the back of the plexiglass black.
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This guy shows a process for creating holographic images manually... by scratching plastic? He admits to difficulty in creating truly 3D shapes, but other people do it well. I'm wondering... Could A:M somehow be used simplify/streamline the planning for this?
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let's ask @Jason Simonds
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That is first-class work, Michael! Happy St. Pat's to you, too!
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Great looking character! More red on the red neck!
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v19 will be the last for Macintosh support. A v19.5 is being tested for Windows.
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After some more testing, my Zoom-ing is also usually affected with temporary bad views although not exactly as yours is. This does seem to work. Everything is solid and stable if I do this first. I don't need to hold it down, one press is enough.
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I presume that is indeed some video card malperformance. Can you revert to a previous driver? My video is just the "integrated" video of the CPU and it generally works well but I have a situation where if I make a bounding box selection, no CPS will appear selected until i hit SPACE to refresh. Also, sometimes the view will get temporarily shifted from where it was, or a previous viewpoint will reappear, then resolve to what I should be seeing. I get the sense that these video cards don't throw out old images until they have to make room for new ones, so sometimes an old screen is mistakenly referenced and displayed.
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That's Jason. Has he answered your PM yet? Update: I am informed that Jason has resolved this problem. Thanks, Jason!
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I'm always baffled by this question. Every time I've bought a sub the email with the key shows up immediately. Last time someone said they hadn't gotten a key I went to the store and bought a new sub just to see if the store was working and... the key arrived immediately. I'm baffled! However...After I log into the store there is a list on the right like this... Does that not even appear? It leads to a page that has "Serial Keys" at the bottom (you have to scroll down)
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@cribbidaj If it hasn't been mentioned, you can look up your activation code on the Hash Store site by logging into the store with the account you used to purchase the sub.