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Hash, Inc. - Animation:Master

robcat2075

Hash Fellow
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Everything posted by robcat2075

  1. That's a guy who's had his first beer. 😀
  2. The constraints that have a 2 in the name after the % sign are very suspicious. The "Before" version has some of those. Are those intentional or accidental?
  3. Project Workspace. Can you show me some of the heirarchy where the extra left is showing up?
  4. I think I know what you mean. Can you show a shot of your PWS before and after?
  5. We are still planning to start the new C++ Study Group on June 4 and you still have time to get on board the C++ train. If you have not already, PM me if you are interested. C++ is the language of A:M and just about anything else that does anything useful.
  6. Hi Korge, You may be thinking of "Animate! with Cristin McKee" which was produced by Anzovin studios rather than Hash. Last I heard, she has officially withdrawn it and intends it to be not available. However, you might find a second-hand copy on ebay or likewise. I never saw it but I do recall an animation demonstration by her at Siggraph that made me realize, "Ah... this doesn't have to take forever!"
  7. I thought of Bertram when I saw this picture of Mary Kelly, a girlfriend of Jack Benny long before he married Mary Livingstone.
  8. Note for everyone... copy the master0.lic file from your current v19 folder to your new v19.5 folder and tht will activate v19.5 for you. Recall that 64-bit versions of programs are in your (C:)Program Files folder and 32-bit versions are in your (C:)Program Files (x86) folder.
  9. Perhaps @Jason Simonds can help.
  10. Hooray! And that's a modern Mac with an M1 processor? I'd be curious to hear what the results are for the Three Teapots benchmark, in v15 and v19
  11. V15 still has the OpenGL/Direct3D option v19.5 (not out yet) will have an option to not install AVX... However, I presume early versions like v15 won't have any AVX either?
  12. I suppose you already tried setting A:M to use OpenGL 1 instead of 3? Did you try a version of A:M that uses Direct X?
  13. So you can't even get a wireframe view? I presume render-to-file works. Do onscreen (Q or SHIFT-Q) final renders work? I wonder if previous versions of A:M would behave differently
  14. Was that truck in one of Spleen Gene's videos?
  15. I found out that shape is called a Squircle.
  16. We are looking at starting in June, probably Sunday evening June 4. There is still time to inquire and/or join the C++ study group, where we begin learning C++ from scratch! It can be done, so you might as well do it! @Roger @Shelton @Rodney
  17. You want to transfer an A:M sub? Let's tag @Jason Simonds on that, in case he missed your email.
  18. AFAIK, the dump file is a set of information about what went wrong. When I can repeat a crash I send the dmp with my report to Steffen. I don't believe it contains project information. However you can recover your work after crashes by using A:M Back Up which I recommend everyone use. @yoda64 Is it possible to retrieve project data from a dmp file?
  19. I've also had a homeless person resident, but she was camped in the bushes instead of one of my rooms. I'm still awaiting for her to cart off the last box of treasures she left there.
  20. There was a lot of interest in the Cap Your Mo, Summer Mo-Cap Challenge! The most frequent question I got was, "Do I really have to show myself in the video?" "Why, of course!" I answered, "That's half the fun, right?" There the interest diminished quite a bit! That video rule does seem to have warded many people off. But we do have a fine and worthy winner! The First Prize of a $150 Hash Store Credit, for mo-capping, bravery, and getting the one entry in on time goes to... @Wildsided Dan Skelton! "Only Fools and Horses" A $50 Hash Store Credit, for his not-in-by-the-deadline-but-I'm-glad-he-got-it-done entry goes to... @Shelton Steve Shelton! "Suspicious Mind" And for $0, my non-contest entry... "Leap" You can still enter! There's still money to be won! Complete a Mo-Cap Challenge entry by the end of Summer 2023 and we'll add it to the gallery above and you will win a $25 Hash Store Credit! Let's see some more Mo-Cap!
  21. Yup. After watching the behind-the-scenes video it seems like the AI has appropriated the visual style of Pixar's "Monster's Inc." especially the "Sully" character... of which I'm sure there were thousands of sample images on the web to scrape and modify. The character designers at Pixar ought to get a credit on this film. AI creature... Pixar's Sully...
  22. Although I've never done it this way in 25 years of A:M-ing, those operations also appear in the Edit menu... "Group Connected" is introduced in "Exercise 9: Flower Power" in the TaoAM booklet of introductory tutorials
  23. Before you do that copy/paste, go to Tools->Options->Units to uncheck and zero these items, so that your paste has the same XYZ location as where it was copied from.
  24. I suppose you could select a portion, copy it, then paste it to a new model window when you are done with the three- in-one approach.
  25. Three models overlapping? In a model window... it's all one model. (It is possible, but very unlikely that your are modeling in the Chor with multiple models visible) Presuming you are in a model window... Select one CP in the portion of the mesh you wish to select, then press / (slash) to select all the CPs that are connected to it by splines. Other related shortcuts.. . (Period) inverts your current selection , (comma) selects all the CPs on same spline as the selected CP.
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