I almost had to post a "stay alive" post, but, I do have some renders I can show of a character I'm working on for the Squetch Rig installation tutorials. He's not done, so this is definitely not the final version.
I rendered these out so that I could get an idea of what I need to fix. So far, I'm thinking that the torso needs to be longer and the heel needs to be bigger. I still have to model the interior of the mouth as well. I cheated a little, the hands and ears are from Sam...but I modeled him too, so I only cheated a little trying to save time. I may tweak the ears to be a little more realistic, but he's not going to be truly anatomically correct. I free-handed the body, tacked on the hands from Sam, used a mugshot to get a ballpark on some of the landmarks in the head and tacked on Sam's ears.
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EDIT
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I'll add an image of the place I stopped this evening. I lengthened the torso and arms, scaled the hands down a little and made the heel bigger (not visible in the new image). I'll pick it up again tomorrow.