steve392 Posted October 8, 2009 Posted October 8, 2009 Made this new charector ,trying to get a moor tune look to it,been looking very closely at Serge's low spline model ,got it riged just messing with the decals and stuff,whateyou think so far Quote
NancyGormezano Posted October 8, 2009 Posted October 8, 2009 Well done! (I see a great future for you in designing ladies dainties someday... ) Quote
John Bigboote Posted October 8, 2009 Posted October 8, 2009 Woo-Hoo! Is she using SSS? Are you thinking of giving her particle hair? Quote
Hash Fellow robcat2075 Posted October 8, 2009 Hash Fellow Posted October 8, 2009 Most of "Toon" look is about edges and overlapping edges. That's where the lines are drawn. So if you're making a model for "toon" that will be part of your strategy. Quote
MJL Posted October 8, 2009 Posted October 8, 2009 Nicely done, Steve. I remember seeing Serges low spline model on the forum a while back and did a search but couldn't find it. Does anyone know where that post or model is? thanks Quote
steve392 Posted October 8, 2009 Author Posted October 8, 2009 Thank's All ,I triede sss on the face but couldn't get it down yet ,its just to bright .I will render it with toon when its done Robert but was just trying to get a look if you know what I mean (I see a great future for you in designing ladies dainties someday... Now THAT would be cool lol Myron I will find it for you if I can Here you goSerge's model Quote
MJL Posted October 8, 2009 Posted October 8, 2009 Thank you Steve, and of course, Thank You Serge! Quote
steve392 Posted October 8, 2009 Author Posted October 8, 2009 BTW I found you need more splines in some areas like the knee joints to be able to waite it properly Quote
steve392 Posted October 9, 2009 Author Posted October 9, 2009 A bit of an update I put some hair on added teth /eyelashes.Done a sortof shadowy render ,I quite like it allthough the shadow across her ankles looks strange ,like her legs are flat Quote
*A:M User* Shelton Posted October 9, 2009 *A:M User* Posted October 9, 2009 Good job Steve! Steve Quote
pixelplucker Posted October 9, 2009 Posted October 9, 2009 That came out really nice, maybe add a highlight to the legs? That shadow really does flatten the legs out. Quote
steve392 Posted October 9, 2009 Author Posted October 9, 2009 Thank's a lot for your replys and sugestions guys .Im still playing around with it ,the highlight on the legs sounds good Quote
steve392 Posted October 12, 2009 Author Posted October 12, 2009 Done an animation walk,played with the hair using 2 emiters eye0.mov Quote
Paul Forwood Posted October 12, 2009 Posted October 12, 2009 Nice work, Steve, but her breasts don't appear to be moving with her torso. Are they assigned to bones? (Try dynamic bones). Quote
steve392 Posted October 12, 2009 Author Posted October 12, 2009 Yes your right Paul ,I hadn't noticed that .I think it might be where I animated the shoulders a bit but havent made a pose or a bone for the breasts ,I normally do don't know why I didn't Quote
steve392 Posted October 12, 2009 Author Posted October 12, 2009 Heres a quick update ,done the riging on the breasts ,maybe over the top ,just an action render yyy.mov Quote
steve392 Posted October 13, 2009 Author Posted October 13, 2009 I just knew youd appreciate the not so fine points lol Quote
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