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Hash, Inc. - Animation:Master

New character i am working on


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No, no egg commercial, completley different origin.

The animation will follow soon with a bunch of other characters.

I need to do a 4 min sales/pitch/sizzle (pick the term you like best)

video, which should attract investors for a complete tv series.

So i hope for two things:

1: That i am good and fast enough to make the video happen.

2: That there are still some Americans left, which did not put their

money in immobiles or risky bank derivates, and have some

spare bucks to invest em in such a project.

Cheers

Heiner

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I realy like this character .He has no arms so his hands could be used as fins.It is a character that has to move by flying.Flapping his hands make him to take of.

dispite the lack of arms his hands are perfect.He is able to take things , even to play a piano.By flapping his hands he can fly like a bee.

At the moment of take of you can make a poseslider for making his hands a little bit bigger during the flight.

This is a very cute original character with a great potential.

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Here it goes,

the third character for the project.

Slowly i get the screen populated.

Aside from that, the project gets

bigger then i thought ... maybe i

need some help when it comes to

animating all these dudes ...

Cheers,

Heiner

One_shoe_Dancing_1_Kopie.jpg

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Volumetric light ... hahaha

The lights drove me crazy, so i faked them.

Simple geometry with a simple alpha gradient.

Worked perfect for me, is much faster than

real volumetrics and more easy to handle!

 

in the landscape picture there is no toon shading at all.

The las picture has been post processed in PD Pro with Gertrudis.

 

The whole project is about a possible tv series, but

the people which initiated this are from the US.

But i am also open for projects from Germany off course.

Cheers

Heiner

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An on goes the show,

here is the next character.

Now jut two more are missing

then i can start to finish and

touchup these guys and then,

hopefully the audio is ready

and its happy animating.

Let me know what you think

about it

Cheers

Heiner

Rosario_WIP.jpg

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Thanks David,

yeah, i also have a good feeling, but, however, i am still

working on a good rig, and i am not really happy with the

solution i have so far.

BTW in the project will be more characters like her,

meaning, mor characters sharing basic shape. So i am

trying to come up with something, which i can easily

adopt for the other chars.

Cheers

Heiner

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So Folks, here comes Buster!

After this char, there is just one more to go.

After that, i will have to apply all the changes, the client will come up with.

And then do the rigging and smartskinning.

I allready did some tests, so i do not expect this to take too long.

I will use the TSM 2. I have quite some experience with that, and

its a reliable tool.

Cheers

Heiner

Buster_WIP_V1.jpg

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