-
Posts
1,836 -
Joined
-
Last visited
-
Days Won
12
Content Type
Profiles
Forums
Events
Everything posted by Xtaz
-
Of course it needs to be lower ... I probably changed the value by mistake Check it now ... Thanks David
-
Thanks David / Mark I had to upgrade the model ( see here ) then I used the advices that you passed in this topic to reset SQUETCH ...
-
Thx sebastian... People said he was very weak and with an infant body, especially your arms ( as you said they seems too long ) I increased his biceps and forearm adding muscle in these parts... I exclude the feathers because they harm the time of render....
-
Hi Hashers... While I work on the Squetch rig ( step by step here ), I adjusted the model because I found him too thin, so I added more "muscle" in his belly. I changed his red comb now it's more "punk"... and added feathers.
-
-
STEP 2 - rotate_white_leg_install_bones (center_of_ankles) use_with_scale_white_leg_pose - I didn't need to change values. I used the default ... FIG 4
-
-
STEP 1 - Scale_base_bone_install_bone_XYZ_axis ( top head or top comb ? ) FIG 1 - I used A - Translate_base_bone_install_Z_axis_only (center of head or center of waist ) FIG 2 - I used A
-
GREAT ....I said GREAT model Eric !!!! impressive work in details...
-
Thank you for replies friends ... I'll post all the animations here of course ... Now it ( he ) has a name ... SULLIVAN !!!
-
Thx David for PM ... I hadn't seen this last update.. I´ll post in this topic all my updates ( Which is better? Pictures or video? ) while I SQUETCH the Sullivan. Then the SQUETCH's masters can guide me in this task.
-
Hi friends... I am editor of a live talk-show ( livevideo all mondays 7:30pm brazil ), which deals exclusively about my soccers's team Operário Futebol Clube ( In fact the team is not mine of course). Its mascot is a rooster.. then I decided to model one to use in some animations between interviews. tomorrow I'll begin to SQUETCH it....
-
Nice start tralfaz.... I love the way that you are modeling this car... details...details...details... the difference is there..
-
Hi Dhar ... How is going your entry ??? Did you see mine???
-
Thank you very much friends ... Robcat, I didn't work with his facial expression and lip synch yet but I'll maintain your tips in mynd ( my mind .. it will help a lot... Suggestions noted Ken ... progress coming ...
-
Hi everybody ... As the Dhar I am also using the new version of Sam in the competition of 11 second club ... Any advice is welcome... Transcript Voice One: "It's unbelievable. The director has actually torn up a huge section of my music. But it's perfect as it is! I can't... rewrite what's perfect?" 11sec_march_xtaz.mov
-
Beautiful car Al !!!!!
-
Hey Mark ..you are right I have many projects running together and now I don't have time for this ... I would love to see him rigged
-
Hi friends I was looking some dvd´s ( old backups ) and found a model called basicman ( I don't know who model it ). He seems to be an excellent model to animate. There was a little imperfections in its splines then I decided to do a large improve on its splinage today. when the model was ready I started to use the 13s_posable_squetch_rig_installations_03_12_2008 but I had no success maybe by the lack of a more detailed tutorial showingo how / when to assign bones so I decided to put the model at your disposal so that you can rig it. basicman.zip