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Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
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Everything posted by Xtaz

  1. my image is virtually signed by its context
  2. Image sent. Alea jacta est.
  3. ...and you can win until 100.00 Hash, Inc. Gift Certificate
  4. Amazing characters. All of them with your singular signature Nancy. I predict a extremely hard image contest coming.
  5. mine is almost done ..... who are my opponents ?
  6. welcome Josh... about A:M, did you already gave it a try ?
  7. I'm already using beta 04 !!! ... waiting for beta 05 ... Thank you Steffen
  8. Here it didn't, V17 beta 03 here
  9. I'm imported a OBJ as prop... the AO seems not work with it .. can anyone confirm it?
  10. Rest in peace Paul. His talent and help reached all parts of the world. I'm so sad. Thank you friend.
  11. A little update... I still have to create several vegetation models then go to inside house.
  12. I found good maps in this blender forum
  13. Great progress... beautiful model.
  14. Thank you Nancy .... now, main set .. Lau's house, it needs a lot of work yet
  15. top view ...
  16. hahahah I had to use google translate to find the better word.... well.... I would flatten the tip of the nose. sorry my poor english Robert.
  17. nice modeling.. great details with few splines, however it's very weevil.
  18. All the best ... master. Happy birthday
  19. yes ... on the windows ... same way that you post there.
  20. Do I get you right: A light travels along those paths in a multipass frame? Yes. You can see a set up where a spline light simulates the sunlight reflecting off a spot on the floor here. I used the lowest res Kleig light for speed. Paths with straight lines are not really ideal, the best path would be a completely random squiggle that still evenly covered the area. It's moofuf's principle there ... a long time ago I posted s similar image testing "fakeosity"...
  21. Nice modeling....
  22. I'm doing some experiments with the final color ... well, the dog is done. now sets and props, meanwhile I'll rig Lau to play with him.
  23. the baby was born ... next step .. the dog
  24. The native render did a good job, now a little work in texture and .... It's alive !!
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