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Hash, Inc. - Animation:Master

Kamikaze

Craftsman/Mentor
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Everything posted by Kamikaze

  1. Great progress Ken.....nice thread to check in on........thanks.. Michael
  2. The first one I like best....maybe a little more pre roll and as you said slowed down a bit...yes indeed it has good potential....keep it goin. Michael
  3. Tom, Do you have the sweeper plugin ,not sure if that would do what you want though.....Also I cheat sometimes and use what beveled primative that closly resembles the shape Im looking for......I hate starting from scratch but sometimes its the best way to learn.......like with cooking Michael
  4. Looks promissing....Id like to see it slowed down a little but I suspect that can be easily done.. Michael
  5. Thats freaky Colin...did your son mind you doing that to this model? smile Michael
  6. Nice job John.............How would you go about slowing the cloud movement down a little? Thanks, Michael
  7. I like it.....I can see him in a few months entering a mini movie contest..... Michael
  8. Looking really good Ken.....have you thought of a smaller door on the larger door just to access/show the heart only.....I woulnt know the perpose of such and I like the way you have it now. Michael
  9. Gosh Tom, That's excellent !!!....you stink at mech modeling? I think not..... Michael
  10. Looks like Big Bird? from S.S. fame? Hows about a profile or birds eye view also. Michael
  11. Nice look Tom.....I could see a gang fight happening there..... Maybe a set to be used on your next mini movie.......? Michael
  12. Thanks ben, Ill check it out tonight, I hadn't had much luck with clouds....... Michael
  13. Ken, Don't have much to say , it's original to me because it looks like he may have a beard ,thats a tinmans beard or as close as he could get to one, by the way you have the jaw flared out..pretty cool and clever, I think.... I dont have anything to show as of yet, Michael.
  14. Yes, very well done.... ready to start an expidition. Michael
  15. Phil, Thanks for the zip, viewed the tut last night, nice job even before the edit, and I like the idea of doing it in camera view to save time. Michael
  16. Thanks Rodney, I ended up waiting for the page to load then saving the web page..when I saved it direct only the 1st page saved....... Haven't seen the tut yet, will tonight at work.. Michael
  17. Thanks Phil.....can this be downloaded to HD? its loading in web as I write.. (I dont ask for much do I...LOL) Thanks, Michael
  18. Looks really good.....guess it will be OK to agree about the hair, maybe a few more highlights, strands drawn in....You know what ?, Id like to see this character animated when the new cloth sim is ready, I really like the static flow of her outfit and bet it would look nice animated in clothsim, simcloth that is.... Keep it going, Michael
  19. Nice job, I too also think 3 demensional eyes will add more life to your character.. Look forward to more, Michael
  20. Very cool...My I guess? the rivets are modeled? if not..fooled me.....Yes I wanna see it textured, looking forward to more, Michael
  21. Looking good...Id like to see a bigger pic if you can post one.....Also ,the sky seems to wanna draw my attension away from the rest of the scene..is the sky a decal on a dome? Keep it going, Michael
  22. Looking fine.....those things sure have a lotta dodads attached to them,now Im curious how they woeked guess Ill have to go googling... Michael
  23. That looks pretty realistic ..I tested by putting a fan outside my window...and they look nearly the same...just kidding of course..but that did look realistic.. Thanks John. Michael
  24. Looks like stuff is really going through those tubes...cool look.. Thanks, Michael
  25. Oooo...that is nice...good depth with the shadows ,makes me feel as if Im there, Michael
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