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Hash, Inc. - Animation:Master

Kamikaze

Craftsman/Mentor
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Everything posted by Kamikaze

  1. Great work there......gatta love it........ Michael
  2. model part Shell.mdl
  3. Any suggestions on how to get this horizontal wavey look out of this model? Besides starting over...LOL.... its not much of a wavey look just enough to bother me. The Bottom is worse. Tried, porcelain..helps a little would like more Adj. Bias seems would take forever Tried the smooth plugin..but Im not getting results I want, File included if ya want to take a peek.. Thanks, Michael
  4. Thanks David.....upon close inspection, not so good, but from a distance I can live with it....smile Michael P.S. Next, a conestoga wagon, but Im waiting till I upgrade to V12 so I can use simcloth on the tarp/canvas top.
  5. The materials and textures...actually not much in the way of.. Stage_C._Textures_Materials.zip
  6. The model Stage_Coach_Final.zip
  7. Next a mov file showing different views. Stage_Coach_View1_2.mov
  8. Just went as far as I felt like with this model of mine......It has a few poses for steering, brake lever, doors etc. If I were to do it over it would have alot less patches. the model is in one zip file and materials and textures in another file if you want. Happy Hashing, Michael First a pic
  9. Nice showing off the AM there John......keep it up.......(John, your like that ole friend that can always be counted on...smile) Michael
  10. Richard, Id been thinking of simple line drawings for a model and or a tooth pick one etc but your idea tops mall !!! flexable and textured...absolutly fabulous, hope you dont mind if I try out your idea on my own sometime? Michael
  11. I've done Charles's tut sveral times in the years...I have it in my personal AM tuts folder..any updated tutorials on the subject are apprciated......I would be lost without my tutorial folder I can never remember how to do something ,cant rely on my memory anymore.... Thanks you, Michael
  12. That's pretty cleaver there John......I even swayed with the clip... thanks, Michael
  13. Xtaz, Well another cool thread Ive seem to have missed somewhere.....geee, You character shure has my interest...I feel as if I know him just by his looks. and thanks for showing the process on how you did your modeling..that is very helpful to many of us, I always seem to lean more about the process.. He's a keeper, Michael
  14. HAd a nice long post on this one that the forum lost for me...again....so in short...great looking effecf, Id need/want such an effect for my next MMC entry... Michael
  15. Thanks, Nice animatable model..good job. Michael
  16. Chris, Looks pretty darn detailed for my eye, really nice job also..and thanks for sharing it. Michael
  17. That is nice...looks like you can just reach out and touch it... Michael
  18. Great looks......so all Ill need is the babbage patch tutes to do the same? or did you add a little extra, a trade secrete...smile....that does look exaxtlly like water.. Michael
  19. After Boning the castle walls and rerendered just FINE...thats everyone for the help..Im rollin now....... Smile, Michael
  20. Den, Sounds like a plan...smile....., my email is mscossey@sbcglobal.net... Thanks, More later, Michael
  21. Thanks for the tips Hashers.......Ive modeled the doorway and didnt like some oddities I was getting with my modeling technic...LOL.......and I wanted to experiment with booleans, so here I am...smile....I tried a bone in the floor group on this render, but will try and and bone the castle section itself tonight and see what happens......the castle section/group is suppose to be fully inclose, but I will double check tonight Thanks once again all for the help, Michael
  22. Now where are the eyes going, John?........I do hope your wife comes home at least to check on you from time to time.......and maybe a little lovin....... Lets see more.... Michael
  23. I like it very much and its progressing nicely........character heads are a bugger to do for me...I tried my sons, to model an AM model after them..it kicked my Booty.... Michael
  24. Excellent model....I love seeing non human/animal modeling...especially works of art like your Ship/Boat.... Michael
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