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Everything posted by Kamikaze
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William, Not sure if the pics help explain what Ive done, so Ill try to explain the best I can A. Cone shaped model to funnel sprites to center location via gravity? B. Outer ring model for emitting sprites ((2 separate emitters, 2 differing sprites) tried 1 emit. w/ two sprite images but didn't render like I wanted) Also I have this ring circling ,not sure if it matters. C. In the center of it all I have a torus model flattened somewhat (color = yellow) (99% transparency) just for Glow effect. D. Also in center in a disk patch model with a hole in the center, this is use as a sprite emitter with color tint settings and size of sprite changes. E. There are two Fan forces centered in the cone, one is small with falloff influencing only the center, then a larger fan force w/ falloff that goes out to near the edge of the cone model. F. There is the blue beam coming from the center that is a Volum. effect, (dust) (I don't like the looks of it and working on improving. G. I don't use the Chor. rim light but I do use the other two. (so special reason) and the ground is not active. Hope It makes sense, along with the pics.. Thanks for the comments everyone.....
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It's a fan force (sphere), actually a couple of them of differing sizes....
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Thanks for the comments , Kelley,Eric & Cross. (sounds like a law firm) Rendering at posted resolution 640/360 took 20 sec per frame avg. @ D1 NTSC it takes 27 sec per frame avg. (preroll takes around 2:30 sec.)
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Here are a couple of renders of my interpretation? of a black hole, (not exactly black), this is all for fun and to see just what I can come up with .I have also attached a zip file containing my sprite collection, 17 sprites total. I used various sprites, forces, glow and volumetrics to get what I have so far. It's not what I'm look for so, back to experimenting!..... Black_Hole_n.mov 17_Sprite_Collection_MRC_.zip Black_Hole_p.mov
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Hey! whats he holding there? I say he, but could it be a she? like Ricky Lee Jones...... Oh My a rat with no pants? I turn my head....
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Im expecting Pinky and the Brain to make their way into this scene...... nice one.... sweeper, so many tools so little time. A:M, where should I go today!
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Nice one John, in the spirit and all, or is that, you've been getting into the spirit or is that, you've been getting into the "spirits" (smile). I do like it, now start selling them at Wally world and make a fortune!
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Starship Enterprise: Work in Progress
Kamikaze replied to Tacku's topic in Work In Progress / Sweatbox
I really enjoy seeing folks own redesigns of things, nice job, if your looking for any modeling feedback Id suggest posting a shaded wireframe version of you cool models, also I would like to see an animation, nothing to complicated, just seeing them move about would be cool too, inside a nice star sphere maybe? Mike C -
Luuk, I think, just guessing though, that maybeee the model, I mean the real model, the real girl, just might distract from the software, (what's it called again?, just kidding) even with all those white heads on her face, she is just too cute.........
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Not bad , not bad Al, very encouraging!, May I ask what your using to capture you video with?
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Try "Super" video converter, its free and has worked for me in the past,,,, http://www.erightsoft.com/SUPER.html It can be tricky to get the download page to show up.....
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If you use a material for grass, you can enlarge the ground model in the Chor. with no stretching, Getting the right look my take some adjusting of the models size in the model window. If my memory serves me correctly.
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"Can we see the rig/ mesh?" Sure can, Thanks for the comments. The clip is high res-sih. I need to be more aware of file size, just because 13 mb isn't large to me it still may be to others.
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Woo John ,reminds me of an acid trip I had once in the 60s, Just joking, didn't do acid, sounded harmful..... Isn't that the stuff batteries have in them? Cool experiment....
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Luuk, moving along nicely!
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Well I felt like I needed to post a WIP, just to show that Im actually working on something, LOL, not just visiting the forum, A crawdad-ish model I modeled for no reason other than to get back to it. I also wanted to learn to combine Materials and Decals together (I used 3D painter for the decals) I personally like seeing models showcased within an animation thats why the Mov file with the model with some movement (just quickly done in an action). It appx 13mb. Well I'm back to texturing...... Crawdad_Cam1_TestAnim1.mov
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Super cool!,
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Luuk, Thanks for the info, Ill start saving up, Im guessing youll be going through a paypal type service or some way one can use a credit card? Keep up the good work!
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Luuk, first off I enjoy your accent, and your english is just fine, I would like to ask for a ball park figure on what you think you may charge for the app? I like to put aside moneys for these purposes, like I do with my A:M subscriptions, its a must have app for me. Also a possible release date will help in that matter too. I already have started a list of other possible uses for such an app. Mike
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Just wanted to add ,you have my interest also, I have a Digital 8 camcorder, guessing that will do? very interested in the process that's involved too. this program runs as a separate app?, then you load the BVH, setup a rig and mesh? Thanks, so cool..
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You fellas look like you might be getting to the age to where hair starts growing wildly out your nose and ears, I'll leave it there. Nice drawing BTW...... Pilly Hash user group, unincorporated, Phug-u for short?
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Reminds me, I still want a 3CCD video camera......... Nice work!
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Captain America from "The Ultimates"
Kamikaze replied to LeeAnderson's topic in Work In Progress / Sweatbox
Way to go!, Shoot ,that would have taken me a year to model and texture and that's not much of a stretch..... -
Good point Steve392, I quit in 92 and smokeless sense, ..smile....even though quiting didn't prevent me from having heart problems .... Serg2, now make a public service announcement about how one needs regular exercise and a healthy diet ....smile
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I quit in 91 ,so glade I did...........Nice animation!