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Everything posted by robcat2075
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Friction, Stiffness, Air drag and particle mass are things where higher values make it harder to solve cloth. Basically anything that resists the free movement of the mesh makes it more difficult. Collision Tolerance is a distance in cm. It is really the distance the mesh has to stay away from other mesh. Lower values make it easier to solve. You probably don't need "Stretch/Shear" for Stretch type for this purpose. That attempts to simulate the way that cloth can stretch on the diagonal more than the "warp" and "weft" I have had much better success with cloth in challenging situations after upping the Substeps and Adaptive subdivisions. 20, 40, 80... Those are typical Substep starting points for me. 3 is just about the least that works at all for the simplest demo. I have several cloth bugs reported that will be fixed in v19k , things that indeed worked in v19h but not later.
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I'd be curious to see your settings.
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those look quite good! Does your cloth simulation start with each piece of cloth distant from each other? Have you made a bug report of that?
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So those are "locks" of cloth... that looks promising. Any motion experiments yet?
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Thank you, John. I've discovered something experimenting with this... If you want the sprites to not fall through the floor before their "life" expires you have to explicitly set "bounce". It has a default setting of 10% but you have to manually put a number in there to stop the fall-through. I don't know if that default behavior is intended or not. Bug or feature?
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If you can post that I'd be curious to run it longer and see why some flip at the last moment
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I'm not well-versed in the Saucy rig, but Mirror Bones is something I've always used in the model window.
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The Onion Skin tool, set to keyframe mode, let me check the relationship of the poses all at once even though the final renders had to be done separately.
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Forever blowing bubbles!
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Here is a wireframe of the cloth simulation. I just needed five still frames for the image so this isn't really animated like if it were a real shot. As always, full-screen it to see it better... LeapClothSimH.mp4
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Fire made with turbulence on a gradient material, no particles. fire09_B.mp4
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It was definitely cloned as cloned can be with cloning software that does cloning stuff. But I got it to work now with a SATA drive instead. I still don't know why the IDE wouldn't work.
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I want to take the SATA SSD from my old Windows 7 computer and use it in my new Windows 10 computer. I want to put an IDE HDD back in the old Windows 7 computer. I can clone the SSD to the HDD and they appear to be identical in contents and partitions, but the computer won't boot off the HDD, even when it is the only drive attached and even though it is the very same HDD that ran the computer before I swapped in the SSD. What is wrong? The BIOS settings have no distinction between booting off an SSD or HDD or SATA or IDE
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Is anyone else using Windows "nightlight"? I'm not sure if I like it or not yet.
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I found what I was doing wrong. I was trying to change the 00000000 to be just 4 digits like in screencaps I had seen on the web. You can't change that. Just start typing the hex numbers like this to disable the Capslock Key...
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If you ever wondered why "likes" disappeared from the forum... it was my fault. I figured they reduced actual commenting and thought that getting rid of the "like" button might encourage more responses to posts. I still figure that is true but since removing the option to "like" things didn't increase the commenting, we might as well have them back. Thanks to Rodney for trying my experiment and for undoing it as well! I wonder if anyone will like this post...
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I put some color on it and tried clipping the edge off with a transparency map... NeferTurnJ_2K.mp4
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Yes, all of that shape is driven by the displacement map. Crazy, huh?
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I took the famous Nefertiti OBJ with 2 million polygons, put a gradient on it to render a displacement map and put that map on a flat card in A:M. Overhangs like behind the cheekbones and at the side of the nose are impossible to project off a flat card but overall I'm impressed at how the OpenEXR displacement map captures all the tiny details of the original OBJ. full screen to see detail... NeferTurnH_3K.mp4 The displacement map looks like this...
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I'm trying to disable the CapsLock Key by editing the registry but I can't edit this value. The cursor is unmoveable when i open this editing box. Can anyone else edit in Regedit? (I did run it as Administrator)
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Beautiful! I presume that is you playing, too?
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Happy Valentines to you, John!