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Everything posted by robcat2075
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Here is the same map on a curved surface... BumpCurveTurnH1000.mov
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That's pretty good, John.! I was able to get the AVI to play in Window Media Player if anyone is having trouble.
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The popping at extreme angles can be mostly eliminated by rendering at a higher res. The difference between the top and bottom here is the big surprise...
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Here is a turn-around of flat grids with displacement maps on them. I modeled some hemispheres and pyramid shapes, put a gray gradient on them and shot them from overhead with an orthogonal camera. The render that produced is on the top card. The bottom card has the image blurred and re-saved in Photoshop. The shading results are fairly consistent in the first half revolution when the patch normals are facing us, but get odd when they are facing away. BumpTurnH1500.mov
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There's a pretty good rocket flame done with streaks in this thread... https://forums.hash.com/topic/19039-rocket-engine/?tab=comments#comment-148913 Look at the WMV later in the thread.
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Hi Rusty! "Rocket fire" can mean many thing. Many different things. Can you show an example of what sort you mean?
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I'd prefer to stay with Windows 7 but the end of security updates in a few weeks means it's time to move on. Although MS doesn't promote it anymore, you can still upgrade Windows 7 to Windows 10 free. Here's how you can still get a free Windows 10 upgrade I'm sure it's not an accident that they still allow it, not after all the attention this ZDnet article has gotten. Of course it is possible that some programs you have used on Windows 7 will not work on Windows 10. For now, i am keeping one of my computers on Windows 7 because of that since this upgrade seems not to be reversible.
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Hooray! Happy New Year, Roger! May you have a fine year ahead!
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Welcome back, strangers!
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The Tell-Tale Heart!
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That looks like they've been rehearsing!
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Hi John First, we can know what Windows you have by checking your "System" Control panel. in Windows 7 it looks like this... If you have 64-bit windows, your C : drive will have two folders for programs... "Program Files" for 64-bit programs and "Program Files (x86)" for 32-bit programs. You can have both 32-bit and 64-bit A:M installed since they live in separate folders. If you have previously run the 64-bit installer there will be a "Hash Inc" folder inside your "Program Files" and a folder inside that for "V19.0" Get your license key in hand, delete the master0.lic file inside that folder, then run Master_64.exe in that folder to run A:M and enter the key anew. Try that, John!
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Yeah... but what about the dinosaur? I hear Scrooge is letting you use an extra lump of coal in the furnace tomorrow!
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Thanks, Steve! You're very welcome!
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Thanks, Roger!
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Flat Santa trial with latest version of Am
robcat2075 replied to johnl3d's topic in Tinkering Gnome's Workshop
That's charming, John! Santa better hurry, dawn is dawning! -
thanks, Tom! Thanks, Dan! That's a better story than I had for it!
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I will look forward to it! Have a fine Holiday!
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The Prehistoric! Image Contest poll is closed. The votes have been cast! There is a winner! Keep your peels eyed on this spot for the results announcement coming soon! Soon-ish! Not like next week or anything but I'll get to it! This gallery will be updated with artist names after the results video is released. Click any image to see it larger! Competition entry: "Amber Waves" wireframe: Competition Entry: "Time Traveling" wireframe: Competition entry: "Homo Cellphonius" wireframe: Exhibition image: "Travelin' Trilobite Trails" wireframe: Competition Entry: "Prehistoric Cuddle at Sunset" wireframe: Competition entry: "Cave Bears" wireframe: Competition Entry: "Caveman and Friend" wireframe: Exhibition image: "T-Rex Tirade" wireframe: Exhibition image: "Dino Boots" wireframe: Exhibition image: "On the Street Where You Live" wireframe: Competition entry: "Everyone Needs a Pet Mammoth" wireframe: Competition entry: "Top Secret!" wireframe: Exhibition image: "Where Am I?" wireframe: Exhibition image: "Do Not Touch" wireframe: Competition entry: "Plants of Prey" wireframe: Thanks for visiting... Prehistoric!
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If you want to send me one of the characters in a PM I'll look at it. Or, you can bring it to Live Answer Time!
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Foot targets are usually made to work by a Pose (containing constraints) that needs to be on. If it is not on in the model it needs to be turned on everytime you use the model in an action or chor. Some very old models have an action that needs to be dropped on a character to make constraints work.
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That looks beautiful, Gerald! Another fine job! Merry Christmas to you!