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Everything posted by robcat2075
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There's probably a registry edit needed to completely eradicate the old number. I'm not sure how to do that. But, the new version still runs, right? Typically serial numbers live on thru upgrades. I'd say not to worry about it. Don't lose the new serial number, just in case. Welcome to A:M!
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That's quite impressive.
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Here are some more classically styled angel wings for reference
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I hardly make any spray at all when I come out of the water so it still looks like a lot to me. I think you should search out some footage of whales breaching like that and see what really happens. You're making such a realistic image you oughta do that extra research step and find out. Here's a clip that actually caught some killer whales breaching, but none of them real close. Here's a humpback whale. I notice there's quite a bit of water that's falling off of the whole length of his body while he's in the air which is different than spray that was caused just by him breaking the surface.
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Smaller is better. However, I'm not sure the whale coming out of the water will make so much spray so high. Do you have some reference pics that show it like that? A whale falling back into the water would make a big splash, of course.
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What's the best way to mix live video with 3D Animation stuff
robcat2075 replied to Eric800's topic in New Users
There are different answers for different mixing. Explain more about what you are trying to do. -
I think the water droplets in the air are too big and too fuzzy compared to the razor sharp detail of everything else including the flying whale. are those sprites? you might just try making them smaller and sharper. Or how about a sprite image that was painted to look like a little round water droplet with specular highlight and everything. You might have to paint a few variations.
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I think the first ice was closer.
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ooo, that looks great! Slap an aphorism under it and that could be "Successories" Poster. I hope those whales aren't going to be gobbling up any penguins off those icebergs.
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Hi Astronut, Welcome to the A:M forum! you got two choices... - you can copy the master.chm file from your V13 folder to your V15 folder. (You can have V13 and V15 installed simultaneously with no conflict.) Of course it doesn't have info on new V15 features, but 95% of it is the same. - you can download the new help from this page, unzip it, and put the file in your V15 folder. However, this new help file is really a set of PDF files, not the usual HTML-style file that was in V13. Martin said the company that compiles the HTML-style help went broke so Hash had to switch to a PDF manual for the help file. It still is searchable, but I've noticed a few of the page numbers in the index are in error. Of course if you have questions about A:M, this forum is a good place to ask too.
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re save it from the text editor. if it gets .txt just rename it to .dic I'm presuming you have windows set to not hide the three letter extensions, as everyone should.
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you have onion skin on. I think that's Shift-5 but you'll have to check
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Don't make Obama look like Larry Fine.
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I quite like the pullout from the "1". The backswept hair on George reminded me a bit of Larry Fine.
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Nice models! I especially like the frosting on the house. mmmmm
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That's cute. Is the character a mascot they had already or did you create that for them?
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This shower effect may be similar to what you want: (post #22) http://www.hash.com/forums/index.php?s=&am...st&p=279830
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I just saw you're on a Mac. TSM2 won't work on a mac anymore so my next suggestion is the AM2008 rig
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here's a vid on basic pose making
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This is to answer a new user's questions. This vid covers making both the usual Pose Slider type of Pose and also the mysterious, rarely sighted "draggable and droppable" Pose. MakingPosesH200.mov
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Actions will only work with a character that has the same rig as the one the actions were made with. Part of it is that the names of the bones are not the same. It's also a problem if the characters aren't proportioned the same. If you absolutely need to use the premade actions then you'll need to use the rig they were made with which, i guess, is AM2001. I almost never use actions so that wasn't a big concern for me. I recommend TSM2 in general because it's easier to install, easier to pose and does all the essential things that we want rigs to do whereas AM2001... not so much. I wouldn't stick with AM2001 just for the hand clenches. But there's no reason you can't just pose that hand manually to do anything you want.
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Good news. Hash now sells a download version that of A:M that doesn't need a CD. It is the $79 "subscription". it's good for a year, then you need to subscribe again. Unlike the CD version however, you can only use it on one computer so choose that computer wisely.
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I don't know a lot about AM2001. One possibility is to delete the hand clench poses and just make new ones. (they're more for demonstration, one doesn't use hand clenches too often). Select them in the Properties>User Properties and hit delete. Another is to not use AM2001 at all. It's rather old. Mark's AM2008 or TSM2(if you're on a PC) are easy, robust alternatives.
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Hold that keyframe! That may be IT: http://www.hash.com/forums/index.php?s=&am...st&p=153203 testin' it now.... Edit: Yes this does seem to be it. This is "selection sets" and it's been there for three years. Doh! (actually it's "selection and force a key sets". Nearly the same. I'm not sure if this can be extended to include setting keys on pose sliders.