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Hash, Inc. - Animation:Master

robcat2075

Hash Fellow
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Everything posted by robcat2075

  1. I think the first ice was closer.
  2. ooo, that looks great! Slap an aphorism under it and that could be "Successories" Poster. I hope those whales aren't going to be gobbling up any penguins off those icebergs.
  3. Hi Astronut, Welcome to the A:M forum! you got two choices... - you can copy the master.chm file from your V13 folder to your V15 folder. (You can have V13 and V15 installed simultaneously with no conflict.) Of course it doesn't have info on new V15 features, but 95% of it is the same. - you can download the new help from this page, unzip it, and put the file in your V15 folder. However, this new help file is really a set of PDF files, not the usual HTML-style file that was in V13. Martin said the company that compiles the HTML-style help went broke so Hash had to switch to a PDF manual for the help file. It still is searchable, but I've noticed a few of the page numbers in the index are in error. Of course if you have questions about A:M, this forum is a good place to ask too.
  4. re save it from the text editor. if it gets .txt just rename it to .dic I'm presuming you have windows set to not hide the three letter extensions, as everyone should.
  5. you have onion skin on. I think that's Shift-5 but you'll have to check
  6. Don't make Obama look like Larry Fine.
  7. I quite like the pullout from the "1". The backswept hair on George reminded me a bit of Larry Fine.
  8. Nice models! I especially like the frosting on the house. mmmmm
  9. That's cute. Is the character a mascot they had already or did you create that for them?
  10. This shower effect may be similar to what you want: (post #22) http://www.hash.com/forums/index.php?s=&am...st&p=279830
  11. I just saw you're on a Mac. TSM2 won't work on a mac anymore so my next suggestion is the AM2008 rig
  12. here's a vid on basic pose making
  13. This is to answer a new user's questions. This vid covers making both the usual Pose Slider type of Pose and also the mysterious, rarely sighted "draggable and droppable" Pose. MakingPosesH200.mov
  14. Actions will only work with a character that has the same rig as the one the actions were made with. Part of it is that the names of the bones are not the same. It's also a problem if the characters aren't proportioned the same. If you absolutely need to use the premade actions then you'll need to use the rig they were made with which, i guess, is AM2001. I almost never use actions so that wasn't a big concern for me. I recommend TSM2 in general because it's easier to install, easier to pose and does all the essential things that we want rigs to do whereas AM2001... not so much. I wouldn't stick with AM2001 just for the hand clenches. But there's no reason you can't just pose that hand manually to do anything you want.
  15. Good news. Hash now sells a download version that of A:M that doesn't need a CD. It is the $79 "subscription". it's good for a year, then you need to subscribe again. Unlike the CD version however, you can only use it on one computer so choose that computer wisely.
  16. I don't know a lot about AM2001. One possibility is to delete the hand clench poses and just make new ones. (they're more for demonstration, one doesn't use hand clenches too often). Select them in the Properties>User Properties and hit delete. Another is to not use AM2001 at all. It's rather old. Mark's AM2008 or TSM2(if you're on a PC) are easy, robust alternatives.
  17. Hold that keyframe! That may be IT: http://www.hash.com/forums/index.php?s=&am...st&p=153203 testin' it now.... Edit: Yes this does seem to be it. This is "selection sets" and it's been there for three years. Doh! (actually it's "selection and force a key sets". Nearly the same. I'm not sure if this can be extended to include setting keys on pose sliders.
  18. Glowing cylinders are irresistible to thieves.
  19. There may be a way to imitate "selection sets" in A:M, I think that's what you are wanting, I'm pretty sure of it and it would be related to the autokeying that happens in seamless IK/FK switching that was introduced for David Simmons' "Squetch" rig for TWO. Major detective work will be needed to sort that idea out. Unfortunately it's not possible to segregate bones within a character by folders. Some alternative ideas... 1) with "Key Bone" filter on you can CTRL-select multiple bones in the window or the PWS for simultaneous keying. If your rig is named so that all the "Face..." or "Finger..." bones lie together this is quite handy. A good reason not to start bone names with "Right" or "Left" CTRL-selecting bones goes a bit faster if the display subdiv level is not set to the maximum 2) Use multiple choreography actions. Don't put all your keys in the default chor action that you get when you drag the character into the chor. on the model name>New>Choreography Action You could use one for Face, another for Hands, another for Body... This would work as long as you don't want overlapping sets. However, it would be exceedingly easy to key a bone in the unintended chor action and not realize it until later. I'd avoid this idea without previous practice. 3) Selection Filters. LMB on the downward triangle at the top of the PWS (right triangle in V13) and you can define a filter like "finger" that will display everything that has "finger" in its name. You can Shift-select the top and bottom of that list to quickly select them all. Again, this presumes your rig has an intelligent naming convention Complex AND or OR selections don't seem to be possible. In V15 you have to check "save with project" close then reopen the PRJ before they appear. V15 seems to have introduced several bugs in this feature.
  20. Be sure to tell your friends the answers are here on the forum!
  21. Actually it's a property of the image sequence... make sure both the Project and image sequence agree
  22. most likely... make sure the fps of your roto and the fps of your project are the same and that one is not 24 while the other is 30 or any other crazy number. the roto fps can be set in its properties. that works for targa sequences.
  23. Good start. You can get a vastly smaller file if you dont' use the "Animation" codec. Choose MPEG4 or Sorenson3
  24. did you download the right ones? there are versions for 15f and versions for before 15f
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