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Hash, Inc. - Animation:Master

robcat2075

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Everything posted by robcat2075

  1. The major reason for a fan bone rather than 50-50 weighting is that it won't collapse at extreme angles. CP weighting is my first gambit in most cases, none-the-less. I've used smartskin mostly to fine tune the deformation of face rigs that are mostly CP weighting and fan bones.
  2. Thank you for being around! Best New Year to you too!
  3. Not a preference really... each method is best for certain needs. CP weighting... for joints that don't bend much or clouds of CPs that are weighted all differently Fan bones... for groups of CPs that all move together like the middle ring of an elbow. SmartSkin... any motion not easily obtained by the above two.
  4. Works great. TSM Geometry bones are plain old bones like all others.
  5. Yes. Each smartskin is based on one bone's rotation so it's easy to do them before you run TSMRigger while all the geometry bones are still visible. This is also true of CP weighting and fan boning which you should do before you run Rigger. This avoids attaching fan bones or CPs to control bones. There's no case where you need the full TSM rig running to test out the rotation of one bone
  6. This isn't quite on topic for the flyer, but... would it be possible to make the download license work so that Mac users can use the same license to run A:M for Windows on the same Mac when it's running Windows? I dont' know if that's even technologically feasible.
  7. Check ON "Show Advanced Properties" in the Tools>Options>Global tab.
  8. Is this flyer something that will possibly be mailed? Does the layout need space for an address label?
  9. I'm still hoping he'll come back and do a tut on how he did "Froggy Boxing" Happy Birthday, Mr. Borruso, where ever you are!
  10. list? This was done directly in the model, its not part of an action or pose. You can also set these properties in a pose, but Poses are saved with characters and only indirectly transferable to another character. However, I believe you can also set these in an Action which can be saved separately and dropped on a different character.
  11. "Euler" is a way of representing rotation with XY and Z Axis ("Quaternion" and "Vector" are others) and the Euler Constraint can limit rotation to the XY or Z axis. However, there's an easier way for your Tank Turret situation: TankTurretManipulatorLimits.mov Note that you must have "Show Advanced Properties" ON in the Tools>Options>Global tab for the Manipulator Options to appear in a bone's properties.
  12. Bones have the "Manipulator Options" you can set to limit the available axis of motion.
  13. thanks. I'll keep a space to mention it. Including NetRender with A:M is pretty big news. Definitely want to plug that.
  14. Jason, I'm taking a stab at writing a flyer. What will the situation with NetRender be when v16 is released? How many cores will the standard license permit at once? Will you be able to deploy the render slaves on computers other than the one A:M is licensed on? What's the plan?
  15. I know this woman! She was the Chyron operator at my old job. She seems to have lost a little weight but that's definitely her. I once tried to explain to her the need for a proper alpha channel on the graphics she was trying to import but she didn't believe me. "Well, I'm going to call my friend at THE CBS AFFILIATE in Phoenix," she said, "he'll know what's wrong. He's a professional graphics artist."
  16. Looks nice! I like the color change! Idea for the titles... give the blur behind the letters a shimmer like underwater caustics.
  17. She's looking good. When you animate her you'll probably find things to change.
  18. beautiful creature! On the walk... the arms would benefit from some slow in/slow out at their extremes. Also arm extremes tend to happen a bit after the feet extremes.
  19. This sounds like a graphics card problem of drawing things in the right place. I've not had that. Your drivers are up to date? PC here. Did previous versions of A:M do this? Is this new? All the time? You can email people thru the forum still i think.
  20. If' you're making a screencam movie, it helps to narrate what you are doing rather than leave it silent. And you'll need to compress it to a reasonable size for uploading.
  21. www.hash.com/reports You'll need to register there again. Be sure to choose the right version when before you start entering info.
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