I'd like to know / see more... What soft body dynamic examples are you talking about?
Greetz,
Elm.
Hi Elm... I've looked back at some of my old posts on soft body cloth and I think you've seen them, right?
like this one?
This window came up in a browser tab while I was just doing general news reading. The safe way to update Firefox is to do Help>About in the menu bar.
After a little checking I found that other people are getting update messages from that same jarolneterra site for Skype, so it is certainly a scam.
Welcome to A:M, Jonathan!
There are several possibilities... perhaps the transparency in the material has been changed, perhaps the shadow casting of the light is OFF...
If I could see the chor I'm sure it would be apparent.
Looks cool, John!
The render times were a bit of a mystery. Once the particles got going it could randomly take from 40 minutes to 80 minute per frame.
I'm toying with giving the Body Mechanics Boot Camp another try after the holidays.
It would be a free class where you learn some basic character animation essentials.
The curriculum might be something like
-Bouncing Ball
-Broad Jump
-Weight shift
-Side Step
-Generic Walk It would need about three or four interested people who have the spare time to work on the exercises and who could all meet once a week at the same time on Skype.
R-E-S-P-E-C-T
You can reduce clatter and excess liveliness in cloth by increasing the "Damping" values. This reduces the tendency of the particles to keep oscillating and reduces the effect that the motion of one particle has on neighboring particles.