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Everything posted by robcat2075
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mascot v19.0 Mascot Contest: Deadline midnight pst on 09/05/16
robcat2075 replied to Jason Simonds's topic in Contests/Challenges
One week!- 42 replies
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Is it possible to prerecord a tutorial and then upload or does it have to be done live?
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Thank you for your many efforts!
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v18 mascot contest gallery? (Not v19)
robcat2075 replied to robcat2075's topic in Contests/Challenges
Not v19 I'm looking for the v18 contest gallery. All the entries. -
Anyone know where the v18 Mascot contest gallery of entries is?
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Apparently, everything is a Bullet "Static Object" by default, but you can set that to OFF if you want it to be ignored. I've tried messing with them but not enough to understand if it's working right or if I'm doing it right. I'll also note that the position of the bone seems to indicate the center-of-gravity and odd effects occur if it is outside the mesh.
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They are a bit different from the task of making skin wrinkles, but that one on modeling clothes will be very interesting to try with sim cloth.
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mascot v19.0 Mascot Contest: Deadline midnight pst on 09/05/16
robcat2075 replied to Jason Simonds's topic in Contests/Challenges
Two weeks!- 42 replies
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Thanks, Roger!
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Here we go... here's an initial attempt at "Bullet" physics. clip4016BulletPhysics.mov
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mascot v19.0 Mascot Contest: Deadline midnight pst on 09/05/16
robcat2075 replied to Jason Simonds's topic in Contests/Challenges
Three weeks to go!- 42 replies
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It's in the alpha. I personally have not delved into it yet as I don't know much about Bullet and I've been distracted by other bugs. Here's the properties screen: I was about to try a a simple default attempt at some bullet physics but the button to start it seems to have disappeared in the latest alpha I have.
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That looks real good, Kevin. I especially like the running slide.
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If you should decide to sell them on ebay, I think it would be appropriate to put links to the sales in a post here.
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I'm hoping this is some sort of CG trick and fake but I don't think it is... The Creepiest Phone Charger ever Seen: Umbilical Cord iPhone Charger
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multiple frames on one frame using the multi-pass setting
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That is a promising effect. I bet with some sort of MFOOF treatment it could be made very soft looking.
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An old but new user wants some info on subscription and v18
robcat2075 replied to rijklau's topic in Open Forum
Welcome back! With the $79 subscription the software works for one year. Then you would need to renew for another year. Yes it does have STL export. The choices for subdivision are 1, 4, 16, 64, 256, 1024, 4096 and "variable" OBJ has those also and some people find OBJs work better with their 3D printer software. You can run any previous subscription version with a current license so you could keep using v18 even after v19 has been released. -
Fabulous! Thank you!
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Attempt At Cartoon Physics I - Eddie's trick
robcat2075 replied to RS3D's topic in Work In Progress / Sweatbox
Here are some of my observations... clip4000RS3DsJump.mov -
mascot v19.0 Mascot Contest: Deadline midnight pst on 09/05/16
robcat2075 replied to Jason Simonds's topic in Contests/Challenges
Just under 5 weeks til the deadline. Still time to jump in!- 42 replies
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Anybody seen this OpenGL errror when starting RenderMess.?
robcat2075 replied to Darthlister's topic in A:M Rendering
RenderMess. That's an unfortunate abbreviation. I haven't gotten that but... Normally you start NetRender first which launches two RenderMessengers by default. Is this message happening at that point? When you manually launch additional RenderMessengers? -
The problem I've noted is that the PWS can't be resized to any larger than the primary monitor, So you can't stretch it to fill a second monitor that is bigger. A smaller second monitor will work but I find it annoying when mousing between the two very different sizes. If it is indeed just the light bulb, those can be found cheaply on ebay. Not all monitors are easy to disassemble for that purpose.
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Both previously tried with little success. The moon shot was easier. Here's an overview of Bullet.
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Hey, "phatso", haven't seen you around for a while. Welcome back!