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Everything posted by agep
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If you upload the project here or add some screenshots I can take a look at it
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I'm not sure what kind of problems you have encountered, but here is a proof that it is possible. Its just a little test I did a few weeks ago: http://www.agep.biz/Gallery/johnny6.htm
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I'm a little late uploadeing this:p First of all. Thanks to all who woted for my image at the image contest that was last month. I thought I should upload the image here too I've also uploaded the image to CGTalk in case someone wants to leave a comment Best regards Stian
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Thanks guys!
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Thanks guys! If I remember correctly, I used the same principle as explained in this thread for the belts I did export the recording to 25fps before I ran the tracking, not sure if that made it better though
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I dug up an old friend of mine, the stupid robot I made a few years ago. I've been tinkering with SynthEyes the last couple of days. Basically I recorded a video of my desk with my mobile phone and imported it into SynthEyes, did the tracking and adjustments then exported it to A:M. I see there is some jittering on the tracking, but overall I'm satisfied. The animation is just an old and crappy action I made long time ago. Let me know what you think johnny6.mov Here is an small screen capture:
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I've uploaded the render to CGTalk in case someone wants to take a look (and perhaps leave a comment:))
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Hi. You have to ask dimos at Circus Ink Entertainment Ltd., since he owns the design
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Haha, great job! How many hours did you spend on this project?
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Thank you. I actually have modelled a character. Take a look at Giuseppe or my old and silly self-portrait
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No kidding, I did those corrections too. I sent them to Steve Sappington just a few months ago
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Thanks Dhar:) Thanks! I've sent them a link, but I don't expect an answer. I went with air, since that is the most stable to use in Norway's hostile winter climate
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Thanks! I consider this project for finished for now. Attached is the latest renders and a turntable animation. What do you think? tippmannrotate.mov
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I do however use the Duplicator wizard and Sweeper allot on my models. I used the Duplicator wizard to place those holes around the muzzle, then I had to break up the cylinder to stitch it all together. It didn't take very long to do it I've finally added the hopper and therefor consider the modeling part of this project done. Next up is to add some textures and materials
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Thanks! Regarding the muzzle, you are spot on (btw, they are not screw heads, but holes). I made the cylindrical shape first then made the other parts. The rest is basically a lot of mesh stitching
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Thank you guys for the confidence in me:) I've been thinking about it my self, but the problem is that I am really bad at teaching/explaining stuff. Another thing is that I never plan how to make the model, its all on the go, which also makes it hard to make a tutorial... well, we'll see, some day in the future maybe? Here is a new update. I've added the air-tank which is one of the two parts that makes it look more like an paintball marker than an average weapon. Next up is the ball tank (whats the english word for that particular part?)
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Wow. Nice test Paul
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That would be funny:) Here is a new update. The barrel made a big difference. Also added the middle piece for the paintball storage. Attached is also a wireframe
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Thanks Haha. My cloths are painted orange while my body is red and blue (red and blue are the painful colors) So.. colorful I would say
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Thanks guys Me and my friends was out playing last night in the woods when it was dark. Man it was scary... Cool, but scary! Loved it! Here is an update:
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Me and a couple of my friends purchased ourself paintball markers just a week ago, and of course I had to start modeling the gun:) Here is it in an early stage of the modelingprocess Let me know what you think so far
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Dark Tree Materials might be something? They got a lot of nice materials that you can drag and drop onto your model Here is an old bone material: Here is a link to their shader library: www.darksim.com