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Everything posted by zacktaich
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Here's my tantalizing bit, and it's probably the last most of you will see of this until the final project. This is my WIP of an Aliens style motion tracker. I need crits and comments. Zachary T.
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Ok, now to the 3D part, please.... lol
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In the user group there is a way too upload files. Click files and then add, or something. It's there.
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I say keep it mostly secret!! I'll strategically contribute here and there in order to see what's going on !!! lol Zackt.
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Here's an updated shot on the dictionary. I'll look into this motion tracker, and if you have any more details (and if I can find the time,) I'd love to model the gun. Zackt.
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Here's an image, tell me what you think. I'll send you a link soon. List some gizmos, I'll do as many as I can. Zackt.
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hmmm... what's a motion tracker?
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I'm done with the dictionary except for rigging, I'm thinking that some good smartskinnin would allow for good paper deformation, but I am utterly confused. I have 5 decals, all 24 bit Tga's. I'll zip them up and give you a url later (when I'm at home). So some questions: 1) any suggestions for paper deformation (or am I even responsible for this?) 2) anything else you need modeled (or textured?) Zackt.
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What's your modeling technique?
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Well maybe now But when this thread was started he didn't know what a 5 pointer was . It's all good. Zackt.
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I got that It's just a character devoid of any shape at all. You're getting this stuff down.
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Here's the bullet form -good overall extremely basic shape -arms: higher, more shape and muscle -Torso: look at human anatomy textbook pictures, or go to fineart.sk. Add more musculature, does not need to be Nerazzi's superhero muscle style, but a little more shape would be good.
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Consider me in! Off I go to model a dictionary... I'll post updates soon.
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You have some modelling skills! I want a tut! I want a tut! Zackt.
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Love that stuff. You've got to make a car modeling tut, your car is so awesome. btw, any info you have on this one:http://www.murc13.homestead.com/files/pc6.jpg Zackt. *kisses toes of almighty starving4artist*
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As much as this tut is ideal for seeing that modeling in A:M is not impossible, I do not believe this is the best way to model later on (scratch that, it's one of the worst ways to make a really detailed, animatable model) I highly suggest the Colin tutorials, they show a way of modeling that is muchbetter for making a detailed animatable model. No offense to the creator of the tutorial! I think it's great at first, but this is not the way to go later on. Zackt.
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Get Down From There! - Animation Showdown Entry
zacktaich replied to robcat2075's topic in Work In Progress / Sweatbox
My suggestion for the future is to make a quick action which makes his eyes blink at (seemingly) random intervals. This would give him some good character. And I think his face could use some work animation wise, for example he should smirk and smile more often. I know it's extremely limited time wise, but I think a few minor changes would just make it so much better. Really great stuff. Zachary Taich p.s. This animation is already 10,000,000 times better than anything I could ever make so take my constructive criticism with a grain of salt. -
smaller lips, white shiny teeth and a big smile would make this a million times better (and that saying a lot considering how good it already is). You could just close her mouth for starters. Her neck is bothering me a bit too, I suggest some more solid reference of female necks. Zackt.
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This is your first model? I QUIT!!! Just kidding, really great work.
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I think I feel a tear coming to my eye with that sage like advice. How many lights were used for this scene?
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Basic layout for my website complete.
zacktaich replied to HeadlessBill's topic in Work In Progress / Sweatbox
I would suggest breaking this up into smaller, easier to digest pieces. Examples: News -news About -Plot summary -Estimated completion date -any other vital stats -FAQ Contact -Give contact information /link to faq Cast and Crew -Film makers -Talent Behind the Scenes -Gallery -Cast Interviews /link to FAQ /link to about Just make it something people can browse through in an exceedingly logical way. Great job so far, I'm glad to see your on such a role. Zackt. -
I like it! Very nice style. Lots of character. It doesn't seem like you've done texturing yet, and even it wasn't your original plan, I would love to see at least one rendering with some v11 Hair.
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You always have such beautiful renders. What's your secret? Something about the lighting, reflections, and colors always seems just right. Beautiful stuff, even if it is a failed experiment.
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The robot's look small because of the camera placement. The camera seems to be shoved in a small box with the models. Maybe you could increase the scale of everything around it and lower the camera (pointing up of course).
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Next, learn to model by laying splines. That's where you can learn how to make characters that have a lot of versatility. Check this out: http://www.colins-loft.net/tutorials.html.