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Hash, Inc. - Animation:Master

zacktaich

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Everything posted by zacktaich

  1. looks great! I'm assuming your using the Skylight rig?
  2. cruel..... zact.
  3. WTF?!?! I NO IMO, N IMHO but I DUNT NO IMNSHO JDALSCHELAM!!! MDAMDM, zackt.
  4. can we see what the textures look like? btw you should upgrade asap!!! With the great work you're doing with a version 3 years old (I think ) who knows how you would use all the great new stuff.
  5. That's a really beautiful render.
  6. That better be in the mechanical image contest!
  7. Thanks for the help, but as you edited, I did find a solution although I'm still very curious as to what the reason is.
  8. That did it, I got that solution from several people on IRC, I wonder why that does it... No, I wish.. Thanks all, I'm now taking down the project file.
  9. still does it, the problem is the delete, not the copy flip attach. maybe there's a way to go into the project file itself and just delete the cps. I'm confused.
  10. I need a bit of help: I'm working on a head and I need to delete half to do a copy flip attach but each time I try the app drops to desktop. this happens in both the latest alpha and in v10.5. I need to delete these points to do a copy/flip/attach. Any ideas? I've been trying for 2 days. I've attached the .prj file. the points labeled "delete" are the ones I don't want. -Project file removed- (Will post pictures later)
  11. DOUBLE POST Mods - please remove
  12. It looks to me like seperate pieces.
  13. Very nice.
  14. His pores look at bit big to my eye if they are a material then just turn down the scale.
  15. I'm not sure I know what you mean by this Robert. Many techniques are needed to model a full character.
  16. I believe it's a bear... but this is the guy.
  17. There's a forum error for you, a post in the Animation Master forum gets put in the WIP forum because they have the same title.
  18. Awesome character although his nostrils look a bit much like eyes.
  19. gosh you're knocking these off fast. Do you have a base mesh you work with? I would suggest you change up the colors on the different fish so that there's a range and it doesn't look at all like their the same. This would help avoid confusion in quickshots, in shots in which the whole character is not visible, when both are together so you dont get them confused, and a lot more situations. lookin great.
  20. That new one is much better, really great work. I grabbed just a random picture of a man in a relaxed face pose, you'll see that eyes are squinted a lot more than people expect: http://www.ualberta.ca/~uaca/images/joe.jpg
  21. Find Jim Talbot's tutorial, it talks about exactly what you want.
  22. Nice wire's. The one thing I would say is due to the simplicity of his face he probably needs less splines than more complex models. But if you're planning to do some heavy animation with it (I'm thinking the sorting hat in the Harry Potter movies type animation) Then what you've got is fine. I can't wait to see what the rest of him looks like
  23. Her eyelids should go a bit lower so that she doesn't look so frightened. looks great! Zackt. P.S. In order to look at your site with a google translator on I need to know what language it's in. Thanks!
  24. His upper lip kindof looks like a nose. He looks great. Wires?
  25. KKK dude with big ears!
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