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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. I guess I'll have to do some reading before I start a new site..Nice format.
  2. Nancy What could you possibly mean ? I am just working on my lack of modeling skills. So by "even" do you mean I should make the model less lumpy ? It will need tweaking. John Now were are those wind blown hair pictures....
  3. Started on body will finish hands and feet then copy flip
  4. No and I'm on a PC
  5. Still just the head but I tweaked that to get rid of some bad spline connections
  6. weed.mov The basic animation is perform by a randomly placed null ( by an expression) for each weed using constraints to follow the null Project file which is V15 includes sprite tga weed.zip Sorry for the modeling but just trying out some ideas
  7. http://www.lowrestv.com/arm/ or right here http://www.hash.com/forums/index.php?showforum=50
  8. express.mov Playing around with 15 alpha with nested material and an expression with simple constraints express.zip
  9. Isn't Photoshop fun !! Inverting always helps.
  10. this started as doodle in Photoshop Got two decals one on sphere and one as camera rotoscope
  11. With all the planets being done I decided to try one Did a quick cloud renderin PS adjusted the contrast made three layers and adjusted their transparency and added some color Got a nice decal and saved it to be use on a sphere oh and I have some glow on the model planet.mov orbtest.zip Project file includes decal
  12. Can the mechanism be done with an expression..I made this simple model rotating two wheel in opposite directions controlled with an expression and then dragged the model into an action and got this machine.mov wheels.zip Otherwise like Ken said make one action and drop multiple models into the chor wiith the action
  13. for sprites,bloobies,fluid set their collision with objects to yes and select the bounce % or die on impact
  14. Looks interesting
  15. I see you have been working out at the gym it shows ...nice work Jeff
  16. Did you save and then reopen that sometimes clears up problems and sometimes closing AM and restarting ..just a thought
  17. better than what I have done
  18. quick streak rain -needs denser sky model so more streaks fall streakr.mov Puddles a Dark Tree simbiot material that animates
  19. I thought it would turn out differently and so thought it looked pretty dumb . I guess I was wrong.
  20. mouthful.mov Rough test of an idea needs tweaking
  21. Not at home now but I assume the streaks are applied to a group on the model then they will follow it and you can control them by the settings in the emitter section A posting of what you are getting would help
  22. I thought I would whip up some planets to help you Two spheres off the CD primitives with easy materials. I used materials so I could animate them tryplanet.mov I animated the materials a little too much but then this was a quicky project tryplanet.zip
  23. Thanks for the info Here is the info above in pdf form cloth_bones.pdf
  24. Also scaling your material could help
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