Nancy
What could you possibly mean ? I am just working on my lack of modeling skills. So by "even" do you mean I should make the model less lumpy ? It will need tweaking.
John
Now were are those wind blown hair pictures....
weed.mov
The basic animation is perform by a randomly placed null ( by an expression) for each weed using constraints to follow the null
Project file which is V15 includes sprite tga
weed.zip
Sorry for the modeling but just trying out some ideas
With all the planets being done I decided to try one
Did a quick cloud renderin PS adjusted the contrast made three layers and adjusted their transparency and added some color
Got a nice decal and saved it to be use on a sphere oh and I have some glow on the model
planet.mov
orbtest.zip
Project file includes decal
Can the mechanism be done with an expression..I made this simple model rotating two wheel in opposite directions controlled with an expression and then dragged the model into an action and got this
machine.mov
wheels.zip
Otherwise like Ken said make one action and drop multiple models into the chor wiith the action
Not at home now but I assume the streaks are applied to a group on the model then they will follow it and you can control them by the settings in the emitter section
A posting of what you are getting would help
I thought I would whip up some planets to help you
Two spheres off the CD primitives with easy materials. I used materials so I could animate them
tryplanet.mov
I animated the materials a little too much but then this was a quicky project
tryplanet.zip