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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. Modeling I guess I have to practice Or maybe snatch and modify one from the cd
  2. I decided I did not like the arms amd legs need to review modeling.... so I removed them for now and tweaked the body a little Nancy said it wasn't even or somethig like that 7aTRIAl.mov So for fun I added two bones, some constraints and did a quick...too quick..action Kinetic nose
  3. http://www.shaders.co.uk/enhance:am/about.htm
  4. The Killer Bean's Alien cousin
  5. I guess I'll have to do some reading before I start a new site..Nice format.
  6. Nancy What could you possibly mean ? I am just working on my lack of modeling skills. So by "even" do you mean I should make the model less lumpy ? It will need tweaking. John Now were are those wind blown hair pictures....
  7. Started on body will finish hands and feet then copy flip
  8. No and I'm on a PC
  9. Still just the head but I tweaked that to get rid of some bad spline connections
  10. weed.mov The basic animation is perform by a randomly placed null ( by an expression) for each weed using constraints to follow the null Project file which is V15 includes sprite tga weed.zip Sorry for the modeling but just trying out some ideas
  11. http://www.lowrestv.com/arm/ or right here http://www.hash.com/forums/index.php?showforum=50
  12. express.mov Playing around with 15 alpha with nested material and an expression with simple constraints express.zip
  13. Isn't Photoshop fun !! Inverting always helps.
  14. this started as doodle in Photoshop Got two decals one on sphere and one as camera rotoscope
  15. With all the planets being done I decided to try one Did a quick cloud renderin PS adjusted the contrast made three layers and adjusted their transparency and added some color Got a nice decal and saved it to be use on a sphere oh and I have some glow on the model planet.mov orbtest.zip Project file includes decal
  16. Can the mechanism be done with an expression..I made this simple model rotating two wheel in opposite directions controlled with an expression and then dragged the model into an action and got this machine.mov wheels.zip Otherwise like Ken said make one action and drop multiple models into the chor wiith the action
  17. for sprites,bloobies,fluid set their collision with objects to yes and select the bounce % or die on impact
  18. Looks interesting
  19. I see you have been working out at the gym it shows ...nice work Jeff
  20. Did you save and then reopen that sometimes clears up problems and sometimes closing AM and restarting ..just a thought
  21. better than what I have done
  22. quick streak rain -needs denser sky model so more streaks fall streakr.mov Puddles a Dark Tree simbiot material that animates
  23. I thought it would turn out differently and so thought it looked pretty dumb . I guess I was wrong.
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