sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. This picture of pws shows the same material applied to three balls. one as just color. two as just displacement. three with same material applied twice once as color and once as diplacement ball one on left ball two on right ball three in front project filetut.zip end of tut for materials
  2. Any material applied or decal applied can be use to make bump/displacement setting on a model by changing the type of decal or adjusting the material settings think white up black down.
  3. Caroline actuallly taught me all I know ...Nice job oh Master
  4. Paul ... Nancy is using a version even older than mine mine7.3.1 hera 7.1.6
  5. Paul I'm using QT 7.3.1 sorenson3 on a PC...anyone else having problems??
  6. made another 1.98 model this time of a rabbit and did a quick action combined with some chor action which I recorded with a black background with the alpha buffer turned on to get a series of tgas use the series as the sprite image this is the results ... bunnyanimated.mov Not really great but at least the animated sprites worked
  7. this usually works ............. types of compression to be used animation
  8. Mentor is that something like a crazy person....
  9. with the extra income we can retire and provide more insrtant help for the youngsters among us...and send Nancy on more safaris
  10. you make a new materialchose the simbiot darktree you want then apply it to the model or group likw any material.
  11. injury.mov injury.zip Sorry thom
  12. type = Klieg, width, softness, and intensity as shown below
  13. 06 08 22 26 19 40 I get 10%
  14. Eric you set the pose parameters in the action area the relation for the pose will show up in the action area of the pws and thats where you made the adjustments project file and example http://www.hash.com/forums/index.php?showt...555&hl=pose
  15. Like this? project filelight.zip
  16. go here and get some darktree simbiot texture the plug-in is already in AM http://www.darksim.com/Repository/ example of five
  17. Path ...using a model for the path...then small model and smoke material...with small adjustment at the end to dot the i
  18. Very Nice I like playing with animated texture just remember you can do that directly in AM I threw this together animating the texture and dispacement right in AM slob.mov slob.zip a little to fast not as blob-like yours
  19. Actually Ken you can get only points to show dots.mov dots.zip
  20. Just an idea ..thought I'd lighten the mood smile.mov smile.zip another 1.98 project ...found out I will be working new shift next week so I should have more AM time
  21. below the two arrows in the modeling window are two symbols the one removes the spline the other releases a spline from a connection and then hitting delete will erase it
  22. Thanks great gift
  23. did this quick idea...you can use an animated displacement map and or material I did a quick one here using the gradient combiner and the extended grid combiner with a pose track.mov tread.zip
  24. Caroline I 'm not sure about transfering poses so I can't give you a good answer.
  25. I thought about this when I posted my first tutorial on johnl3d.blogspot.com I used a pose without explaining how... so I guess that should be my next tutorial. I find creating a pose to do an effect very useful . In this example to show what I mean I have a rough egg shape change color then disappear..go transparent.. I set this up with two simple poses..which are set up in the action window where you set up a new pose. I could have made an action but that would require more work and more setup in the end. Here I imported the same model into the chor and scaled it so each fit inside the other then simply move the pose over time for each one ...pose 1 to change the color over 15 frames then pose 2 to to cause the disappearance in turn for each one. It was easy and I could complete control for example I could have done both poses together or in different combinations to increase the effect. pose.mov pose.zip sorry to interrupt my sabbatical from posting
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