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Hash, Inc. - Animation:Master

Fuchur

*A:M User*
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Everything posted by Fuchur

  1. Looking amazing . Very well done and very nice and detailled process. This is definitivly going into my bookmarks . Best regards *Fuchur*
  2. Try setting the ambient occlusion > Occlusion Sampling a little bit lower / higher and see what it does change. Best regards *Fuchur*
  3. Can you provide us with the project so we can have a look at it? Best regards *Fuchur*
  4. Hey David, thanks a lot . Good to know, that it is of use to some of you . Best regards *Fuchur*
  5. Very nice . I love the look of it and with that kind of render speed, it really must have been fun . Best regards *Fuchur*
  6. Using a smiley face there is just to keep the mood a little bit up because I can't change it but I am certain there is a solution on the way. This is called "Galgenhumor" (gallows humor) in Germany. Very sorry if you did not get that... may be a cultural thing... Just to make sure we are on the right track here: I'm not hired in any way and I am voluntarily doing beta testing of the software so that other people get more bug proove software. And having a beta program or even a software build which is not going public is quite a standard behaviour concerning any kind of software (happens all the time for instance at Microsoft with their Insider Beta Program). When I do something with a newer version, it is a sneak peak for the future for others. If you do not want that to happen, let me know and I will stop contributing to the community with such things (which at least are hopefully of use a little bit later for everybody) I am willing to help where I can (on the forums, with video tutorials and more because I like the software and the people here). I'm not in any way employed or anyhow attached with Hash financially. So talking with me about that kind of stuff on this forum is really of no use, because I can not change anything about it and I only have good intentions when contributing here. I find it a little sad, that this positive thread is going down such a bad road. I wanted it to be a good thread helping everybody to see if a new computer would benefit him/her with A:M. Sorry that you see it differently. If you do not want me to contribute to the community anymore with this benchmark or anything else – just tell me again and I'll get this thread deleted by the moderator or admins as soon as possible. Best regards *Fuchur*
  7. Yes, it will be out soon... but it is in beta testing currently. I thought, 19a would have been out anyway, but seems like Jason did not release it yet. I am sure a or b will be out soon . See you *Fuchur*
  8. Hey Mark, thanks for running it . It is totally fine to only run the single-thread-180p one only. I doubt that 19b is faster than 19 RC, but we will see . The results are astonishing, but than I had a look what CPU is running in your Mac and it explains a lot . Your Mac is running an Intel i7 6700k (more or less the same performance like the Intel i7 7700k, which is one of the strongest 4-core-cpus available even today but is only a refresh of the 6700k with a higher clockspeed). There has been very little performance increases for Intel-CPUs in the last years. Here you can see a comparission between a 7700k and a 6700k: > http://www.pcgameshardware.de/Core-i7-7700K-CPU-264844/Tests/7700K-vs-6700K-1217266/#BenchmarkCollection_1217266_432 There is may be a difference of 6-9% between those two which is quite astonishing too. (that is really close to nothing in day to day work). The Ryzen 7 1700 is a direct competitor of the 7700k but has more cores. For the multi-cpu-test you would properly see a bigger margin between the i7 6700k and the 1700, but for single-core stuff, they will come out more or less the same (difference here is a little bigger at about 13-14%) as we can see here. Thanks a lot for testing. That is very interesting for me too . Best regards *Fuchur* PS: Everybody is very welcome to post his/her results here too .
  9. ...and here we go with my results of my old Machine: A:M Version: v19 b Computer: - AMD Phenom II 1090T @ 3.6 GHz - 16 GB DDR3-1800 RAM - GigaByte HD 7870 2 GB - 250 GB SAMSUNG HD103SJ A:M Bench 2017 360p (Single Thread): 01h 58min 56s A:M Bench 2017 180p (Single Thread): 00h 31min 32s A:M Bench 2017 180p (Multi Thread, 26 frames): 02h 27min 07s Best regards *Fuchur*
  10. Wow... that looks like dust and rust . Or is it just copper? Best regards *Fuchur*
  11. While installing, is there a checkbox for Visual Studio 2015 or something like that? It is only guessing, but it could be that you have to install that once. Best regards *Fuchur*
  12. In general it should work like that too. But the higher the thread count the more power you will need. See you *Fuchur*
  13. ...and here we go with my results: A:M Version: v19 b Computer: - AMD Ryzen 1700 @3.9 GHz - 16 GB DDR4-3200 RAM - Saphire Nitro+ RX 570 8 GB - SSD Crucial MX300, 525 GB A:M Bench 2017 360p (Single Thread): 01h 17min 23s A:M Bench 2017 180p (Single Thread): 00h 19min 12s A:M Bench 2017 180p (Multi Thread, 26 frames): 00h 38min 34s Best regards *Fuchur*
  14. Hi everybody, I recently showed off my new computer system based on a AMD Ryzen 1700 (see more here). To show what it can do, I created a new Benchmark for Hash Animation:Master which I call "A:M Bench 2017". Download it here now: - A:M Bench 2017 - A:M Bench 2017 & A:M teapot 2009 in one file There already is one other Benchmark which is called "ThreeTeaPots" (you can find it here) from 2009 so why creating a new one? The problem with ThreeTeaPots is, that it does not really use any of the newer features of A:M and will only use one thread to render. Before it did not make much sense to get all the bells and whistles of A:M in a benchmark, simply because computer have been too slow to give a reasonable result in a reasonable timeframe. But with the newer generations of computers that should no longer be a bigger issue and it may be of interested to see, if certain features are rendering faster on one machine or the other. (this is not necessarily the case but it could occur) What will A:M Bench 2017 utilize? Ambient Occlusion (CPU based) SubSurfaceScattering (SSS) Particle (Hair) Displacement maps Bump maps Raytraced Shadows complex, perceentual materials volumetric Light Reflections and more... The file for A:M Bench contains of a few things: A:M project file (am_bench_2017.prj) 2 x Render preset file for the A:M project (am_bench_180p.pre, am_bench_360p.pre) Netrender pool file (am_bench_netrender_pool.rpl) Render preset file for the Netrender pool (am_bench_180p_multi.pre) 3 texture files (big_texture.jpg, small_texture.jpg, small_texture_displace.jpg) A:M Bench 2017 containts of 3 different tests. You can do them all or just do one or two of them. It is up to you. 1.) Render an image in a resolution of 320px * 180px using A:M itself. Start A:M. Open "am_bench_2017.prj". In the chor window click on "Render to file". Click on "Load Preset" in the dialog and use the "am_bench_180p.pre" file. Change the output path to your desktop. Click on "Render". 2.) Render an image in a resolution of 640px * 360px using A:M itself. (this is the same as above but with another preset file) Start A:M. Open "am_bench_2017.prj". In the chor window click on "Render to file". Click on "Load Preset" in the dialog and use the "am_bench_360p.pre" file. Change the output path to your desktop. Click on "Render". 3.) Render an image sequence of 26 frames in a resolution of 320px * 180px using Netrender. Start Netrender uisng "RenderServer_64.exe" (or RenderServer.exe if you are still using 32bit version). Start as many RenderMessenger using "RenderMessenger_64.exe" (or RenderMessenger.exe if you are still using 32bit version) as you can. If you hit the limit of your computer, A:M will tell you that. In Netrender, you should see a list of all the available Render-Slaves in the lower window on the screen. Click on "File > Open" and open "am_bench_netrender_pool.rpl". Depending on if you already did it or not, you may need to reset the frames. That can be done by right-clicking on the entry "A:M Bench 2017" and choosing "Reset Frames". To start the rendering-process, select all but one of the slaves in the lower window, drag and drop them into the lower part of the upper window. How to submit your results: At the moment, you should provide a screenshot of your render result (for 1, 2 or 3 of the benchmarks) and post it as an answer to this thread. It is possible that in future there iwll be a webinterface to upload your results to. I will updated this thread then. Additional to that, please let us know about your system. You should provide these information: Which benchmark did you do? (example: "A:M Bench 2017, 180p single") Which version of A:M did you use? Screenshot of the result Result as text. (example: "10:15 min") CPU model / name (example: AMD Ryzen 7 1700 @3.9 GHz) RAM amount, type and frequency (example: 16 GB DDR4-RAM 3200 GHz) Graphiccard chipset / model / name (example: Saphire RX 570 8 GB) HDD / SSD name (Samsung Evo 850, 256 GB) everything else like mainboard, power supply etc. is optional. So why are you still reading? Start up your computer and show us what it is capable of! Important: It may be, that A:M Bench 2017 will only work with A:M v19b and newer. If you experience a crash at the start of rendering, this may be the case. Please use A:M v19b (out soon) then. Best regards and keep on splining! *Fuchur* am_bench_2017_n_am_teapot_2009.zip am_bench_2017.zip
  15. No, I dont think so... it is amoung the fastest results, but there have been faster once for single core rendering if I am not wrong. The real deal is the multicore-rendering-scores while being very fast in single-core and of cause it is much less expensive than those a little bit faster options... Anyway I'd like to know what you get out of the AM Bench 2017-Benchmark. I do not have any good compareable results at the moment. See you *Fuchur*
  16. And here we go . The benchmark tests of the AMD Ryzen 7 1700 can be found here: https://www.patchwork3d.de/blog-5-en/amd-ryzen-my-new-pc-for-content-creation-with-hash-animationmaster-and-games-part-33-784 And in addition to that, you will find a new Benchmark called "A:M Bench 2017" there too, which includes Netrender, Single-Core-Rendering and many newer technologies like SSS, AO, Displacement-Maps, Bump-Maps, Big Textures, Procentual Materials, Volumetric Light and much more. If you want to test your system with it, you will find A:M Bench 2017 and the ThreeTeaPots-Benchmark from 2009 for download there too . The results have been created with the newest v19b, which is necessary to use A:M Bench 2017. Otherwise A:M may crash on you, if you used A:M v19(a) for rendering. I hope you have fun with it and let me know what you think . Best regards *Fuchur* PS: It is late... I am going to sleep now . But soon I will talk a little bit about AM Bench 2017 tomorrow.
  17. Hi Ken, I am running Windows 10 only nowadays. Version 1703 (most recent production build, not an insider build of any kind) But yes, newer software sometimes has problems with older Windows versions... I have noticed that too. A:M is running pretty smoothly too. I think that is partly because I can run the SSE4-version now, which was not the case earlier. (it was SSE3 before that, because the PII 1090T did not support SSE4) See you *Fuchur*
  18. I can't say I have experienced anything unusual till now. While overclocking it, I had a few crashes, but that is to be expected. Since I have it running at 3.9 GHz (from 3.0) it runs smoothly. But I did not have anything problematic with my AMD PII 1090T before neighter. On the other hand I dont use neighter Corel Draw nor FormZ... on A:M, games and Photoshop, AfterEffects, Vegas, InDesign and Illustrator there is no problem I can see... Best regards *Fuchur*
  19. Yeah, it is not too cheap... much cheaper than the offerings from Intel with comparable specs, but still expensive... Anyway I hope it is still entertaining and if you're going to win in the lottery sometime, you may find it interesting anyway . (not it is not THAT expensive... ) See you *Fuchur*
  20. Hi everybody... hope I can fullfill your curiosity . here is part 2 of 3 which will tell you, which components I have used in this computer. https://www.patchwork3d.de/blog-5-en/amd-ryzen-my-new-pc-for-content-creation-with-hash-animationmaster-and-games-part-23-783 In Part 3, I'll show a few benchmarks and more, but that may take a little. Best regards Gerald
  21. Hi everybody, this thread here is more or less a placeholder for my benchmark tests and more stuff I am currently at with my new computer based on a AMD Ryzen 7 1700 concerning A:M. Currently there is not much to see here, but stay tuned . If you want to read the story behind, you can do that over here at my website: https://www.patchwork3d.de/blog-5-en/amd-ryzen-my-new-pc-for-content-creation-with-hash-animationmaster-and-games-781 Best regards *Fuchur*
  22. I think the one from yesterday came through, the other one not. Give him a few days. Only he can help there. Since it is a new pc, you can request a new trial till he comes back to you. Best regards *Fuchur*
  23. Sounds like a beast... Let us know what it is like if you have a spare 10k+ dollars lying around . See you *Fuchur*
  24. Hi Tore, please let me know by PM, which e-mail address you have used to ask for the trial using the Trial Request Page. I can not find your request under the name you have here on the forum in the database. I can see that all the trial requests have been approved, but it may be, that the e-mail got into your spam folder. See you *Fuchur*
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