Here's another rig update that includes the new "toeIK", some installation fixes and tweaks, an increased ability to resize and move around elements of the FACE interface as well as being able to unlock the FACE controls to move them off of the character while using them. Now it's possible to set up the positioning of the FACE interface to another arrangement when unlocked if you edit the "Animation_Controls/FACE Interface/unlock_FACE_interface" Pose.
Included here are an updated version of Squetchy Sam and the standalone FACE rig.
If you do an installation, be sure to read the included text file...there is a minor change on the positioning of the FACE controls (now it's done in the installation Action).
If anyone finds a problem, let me know and I'll correct it as quickly as possible.
Next, I'll do a quick exploration of an auto shoulder...we'll see if it ends up working out.
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The installation rig is now updated to correct a problem with the elbow and knee fan bones when the arms and legs are modeled bent.
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Another quick fix...the size of the knee fan bones were not scaling during installation. It didn't really affect the functioning of the rig, but it bothered me.
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These files have been deleted, the next release is located here.