NancyGormezano Posted March 24, 2009 Share Posted March 24, 2009 Rendered with 1 pass final, at half size, no compression, 121 frames at 24 fps, hair, transparency, 1 level reflection, IBL, AI = 50%, 1 zbuff light. (2-4 secs frame render time). Then slowed animation down using QT pro to 1/2 speed (doubles number of frames), doubled the resolution to 864 x 486, mpeg4 medium quality. hipwatercomp9slo.mov Link to comment Share on other sites More sharing options...
Luuk Steitner Posted March 24, 2009 Share Posted March 24, 2009 Nice style as always! That's a good squetchy entry. Link to comment Share on other sites More sharing options...
TheSpleen Posted March 24, 2009 Share Posted March 24, 2009 I have one comment.................WOW! Link to comment Share on other sites More sharing options...
Admin Rodney Posted March 24, 2009 Admin Share Posted March 24, 2009 Nice Nancy! (I'd like to see the camera pulled back just a little more) Those Hippogyrafs are truly fascinating creatures. Legend has it they are the eyes and ears of Ozma of Oz. Spellbinding. Link to comment Share on other sites More sharing options...
Animus Posted March 24, 2009 Share Posted March 24, 2009 Yes very nice! the render and the animation. Michel Link to comment Share on other sites More sharing options...
TNT Posted March 24, 2009 Share Posted March 24, 2009 Every time there is a new entry I just can't wait to see it! The imaginations are as amazing as the skills. That's really nice Nancy. I love the way you did the entry and the style. I think she is a ballerina in her heart. Link to comment Share on other sites More sharing options...
itsjustme Posted March 24, 2009 Share Posted March 24, 2009 Very cool, Nancy! Link to comment Share on other sites More sharing options...
steve392 Posted March 24, 2009 Share Posted March 24, 2009 Now thats a biutty ,graet stuff Nancy Link to comment Share on other sites More sharing options...
Paul Forwood Posted March 25, 2009 Share Posted March 25, 2009 My Little Plush Pony will go to the Ball. Nice animating and design, Nancy! Link to comment Share on other sites More sharing options...
Xtaz Posted March 25, 2009 Share Posted March 25, 2009 Unmistakable......... Link to comment Share on other sites More sharing options...
kwhitaker Posted March 25, 2009 Share Posted March 25, 2009 Rendered with 1 pass final, at half size, no compression, 121 frames at 24 fps, hair, transparency, 1 level reflection, IBL, AI = 50%, 1 zbuff light. (2-4 secs frame render time). Then slowed animation down using QT pro to 1/2 speed (doubles number of frames), doubled the resolution to 864 x 486, mpeg4 medium quality. really nice, love the hippo's design Link to comment Share on other sites More sharing options...
Dagooos Posted March 25, 2009 Share Posted March 25, 2009 hey, that hippo has style! Link to comment Share on other sites More sharing options...
johnl3d Posted March 25, 2009 Share Posted March 25, 2009 Another plain drab ....just kidding..... NG production...nice work Link to comment Share on other sites More sharing options...
NancyGormezano Posted March 26, 2009 Author Share Posted March 26, 2009 Thanks peeps - I can not take credit for the original models: The HippoGyraf was used on TWO - originally designed and modeled by Will Sutton, rigged by David Simmons (not sure if also by Mark Skodacek). The Squetchy Ball was by Robert Holmen, for the 1st "Pass the Ball". I've just re-textured and re-hairyized the HG to become "Gung-Ho Fat Boy". For now, I've played with the "ripple waves", and tested out soft reflections on ball. Also changed lighting some (to color white, AI - 50%, instead of from Image). Rodney - I played with moving the camera back - but I prefer it up closer for now. TNT - Yes, I did ballet as a young-un - gave it up when I went to college. It has never left my soul. This clip rendered at 4 pass, 24fps, 1 level reflectivity, soft reflections at 20% quality - total render time = 46 minutes (122 frames, 432x243). Ave 22 secs/frame, ranged from 6-38 secs/frame. Used QTpro to compress to medium mpeg4, double the resolution, and slow the fps LoopSloMedDblsiznormalspeedsize4pass0.mov Link to comment Share on other sites More sharing options...
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