Kricket Posted January 26, 2004 Posted January 26, 2004 Working on an anime-style elf, almost done. Just a lil more accessorizing and final rigging. AM 10.5 Quote
Ross Smith Posted January 26, 2004 Posted January 26, 2004 My browser (IE 6) can't load the image. Did you link it properly? Quote
Kricket Posted January 26, 2004 Author Posted January 26, 2004 Grr, my webhost went down. I'll attach a pic. Quote
Grubber Posted January 26, 2004 Posted January 26, 2004 Hey dude! It's COOL! You used toon shading. Right? Quote
JavierP Posted January 26, 2004 Posted January 26, 2004 Hey Kricket, That is a very nice model. I think that you need to "sweeten" the greens in her ...bodysuit? because currently the RGB values seem to be pure Green. Perhaps you could make it little more yellow green or blue green to mellow out that harsh RGB pure green. Modeling and toon shading are great though. Keep it up. Javier Quote
Kricket Posted January 26, 2004 Author Posted January 26, 2004 Thanks all Yea, it's using the toon shader. Javier: Thanks, I'll try that and see how it works out. Quote
Kricket Posted January 27, 2004 Author Posted January 27, 2004 Updated the image, gonna attach it in case my web server dies again. Modeling's done, now I just need to do some smartskinning, tweak the rig a bit and setup some facial pose sliders! yay! Javier, your suggestion made a big difference, thanks! Quote
Randy Posted January 27, 2004 Posted January 27, 2004 Nothing shy of excellent. I like the use of different line colors. Quote
JohnArtbox Posted January 27, 2004 Posted January 27, 2004 beautiful image Matthew........deserves more than a me too post, but I'm too tired to think straight at the moment Very usefull tutorials as well Quote
johnl3d Posted January 27, 2004 Posted January 27, 2004 Nice work !!! I have had your site bookmarked for awhile if I ever figure out how to model Quote
Ross Smith Posted January 27, 2004 Posted January 27, 2004 Yow! Really great character design. I like the outfit a lot. Could you post a 3D shaded render, out of curiosity? The toon looks good, but I wonder how different it is... I'm still getting a handle on how toon works. Quote
Kricket Posted January 27, 2004 Author Posted January 27, 2004 Thank you everyone! Here are a few more pics: Closeup - http://demented3d.com/3d/kat/kat-closeup.jpg Wireframe - http://demented3d.com/3d/kat/kat-wire.jpg Default Lighting/No Toon Shader - http://demented3d.com/3d/kat/kat-notoon.jpg Quote
cronos Posted January 28, 2004 Posted January 28, 2004 wow, a great work, the color is very attractive, maybe if the hair was less dark Quote
Kricket Posted January 29, 2004 Author Posted January 29, 2004 Heroines always need some nasty beast to beat the crud out of, so I put together this demon for her to fight. Also updated the shading and line tutorial sections on my site to cover how I'm doing these toons. http://demented3d.com/tutorial Looking at my renders they're a bit more western-style comic book than anime.. but that's OK with me Quote
JavierP Posted January 29, 2004 Posted January 29, 2004 Hi Kricket, Glad I could help. She definitely looks much improved and your beast model is good too. Nothing to crit here. Keep up the good work! Javier Quote
Zaryin Posted January 29, 2004 Posted January 29, 2004 Dude, the beastie is looking smooth. And I love that subtle color variations you added to the elf and now have on the demon. Nice. Quote
Hutch Posted January 29, 2004 Posted January 29, 2004 That deman looks pretty sweet and so does the elf. I have to say I think the elf looks better without the toon render though. The toon render looks great on the demon but some of the lines on the elf just don't look right to me. Especially her, um, chest. Quote
Kricket Posted January 30, 2004 Author Posted January 30, 2004 'nother pic, attaching. Hutch: Some of the lines have been buggin me too. After I get a sequence animated I'm gonna try rendering it out without lines. (but with the toon shader still turned on) See how that goes. Quote
Pyro Posted January 30, 2004 Posted January 30, 2004 very nice. I like how you have the cloth on her back, it adds some good movement into the scene. Once again, some realy nice modeling. And i wish i could texture that good. Quote
sonofpat Posted February 2, 2004 Posted February 2, 2004 What more can I say? I Like your style. Luv Patos Quote
Hutch Posted February 2, 2004 Posted February 2, 2004 I really like this "showdown" looking image. Would be interesting to see how this skinny little girl handles this hulking beast. Quote
kanga Posted February 2, 2004 Posted February 2, 2004 Gret stufff Teriffic proportions, loved the way you handled the leg muscles! (I'm just an ol' leg man what can I say). Greetings Chris Quote
HeadlessBill Posted February 3, 2004 Posted February 3, 2004 I really like the way this looks. I'm hoping that we'll get to see a small snippet of animation next, even if it just a walk cycle. Quote
Admin Rodney Posted February 3, 2004 Admin Posted February 3, 2004 Wow! I blinked and you posted some really great shots. More... More... More! I liked your tutorials as well. Trying to get the best out of toon renders has been a fun experience for me. Rodney Quote
Kricket Posted February 4, 2004 Author Posted February 4, 2004 Here are a few seconds of animation, both Katrina and the Demon. Things are still a bit rough, havent put any dynamic constraints into Kat's hair or anything else. Need to build a decent background set sometime soon. http://demented3d.com/3d/kat/kat-wip-a.avi 1 meg, DivX. Will keep updating as work continues Quote
JohnArtbox Posted February 4, 2004 Posted February 4, 2004 Good shot Matthew. The walk of the demon needs something though, perhaps some extra time at moments of extension to break the cycle a bit, and some rotation at the hips and shoulders to increase the dynamism. He looks a bit stiff at the moment. Looks great Quote
HeadlessBill Posted February 5, 2004 Posted February 5, 2004 The animation looks good. But I do agree with JohnArtbox. The demon does need a little something to his walk. Personally, I was thinking that a slow lumber, like he's big & heavy would help. Right now, it's movements are a bit lithe for the look that it has. But then again, it is your piece. Quote
Ross Smith Posted February 5, 2004 Posted February 5, 2004 I very muchly like the way you frame the shots. The transition and the focus shift are both great. It gives a real cinematic panache that triples my impression of its quality. I concur about the monster's motion. My other thought was, Katrina doesn't seem to move much at all for the first half-second or so. Granted, she's trying to stay still, but perhaps curl the edges of her fingers with slight tension, or shift her body slightly with the drawing of a held breath. Do something like that, and I think the effect will be really dazzling. Quote
Admin Rodney Posted March 7, 2004 Admin Posted March 7, 2004 BUMP With this month's contest topic being comic page related your anime techniques may be of value to someone. Not to mention I want to see you post more!!! So... post already... Quote
Kricket Posted March 7, 2004 Author Posted March 7, 2004 Not to mention I want to see you post more!!! So... post already... doh! been a bit busy lately. Will post something soon I hope. Quote
Admin Rodney Posted March 7, 2004 Admin Posted March 7, 2004 No pressure... Just the entire A:M Community watching... Relax, it'll take everyone a while to go through all the cool stuff on your site! Quote
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