sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Shelton

*A:M User*
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Everything posted by Shelton

  1. Thanks Rodney Here is the start of Angie's hair Steve
  2. Hi Dan I feel your pain when it comes to hair and the controls. I have read and watched many tuts on hair and I come away with the feeling "I wish I knew more of how to control the hair that I have created". For our coffee shop short I have created static particle hair on the characters. I hope someday to break through the barrier and be able to use the features of AM and feel confident in the results. But for now I am still learning and exploring. Steve
  3. Almost finished with the poodle. Trying to get the hair to conform is tough Steve Here is Jazmine and Angie
  4. David Bertram looks awesome steve
  5. Google the RED cameras for shooting video in this raw format. Think what it is like to edit the video! The power that it will take to process. Steve
  6. I wanted to give one last update before I present her. The MuHair shader has been a challenge to figure out. But with lower settings nice effects can be achieved. I am working on the topknot and grooming it and after that I will be ready for rigging. Steve
  7. Wanted to throw this in on hair as well. I really like the hair particle system. There are times when I get frustrated with it and with the lack of knowledge of how to correct issues. Here is food for thought from Animation Mentor Steve
  8. Thanks Nancy that was it! It is still a bit to bright but it has toned down a great deal! I will keep tinkering. Steve
  9. Thanks Nancy I will look at that this evening. I have a second color of back and a grey for highlights. I will get back and check the spec settings and let you know. Thanks again Steve
  10. Makes me think of what Robert was doing with cloth? Steve
  11. Robert One of the first things I saw after I joined the forum. Loved it then and love it still. One of the reasons that this animation bug took hold! Thanks Steve
  12. Hair is going onto the poodle. Working with the settings of MuHair. If Nancy is there, how do you turn down the secondary? I have al but selected 0% but yet I still am getting the secondary color Steve
  13. I know its tough. I have been on your side as well. I hope things get going for you! Steve Here is the model standard poodle Steve
  14. Correct me if I am wrong. Look at the dynamic settings of hair.
  15. We have a winner! Working on nose and ears and will be ready for rigging. How are things going David? Steve
  16. Thanks Robert having issues getting layout of the ears but I think I will finish the mesh tonight and start planning the hair. Steve
  17. Had a chance to work a little tonight. Breed? Think poofy. Going to try something with hair Steve
  18. Paul It is good to step back and get the plan realized. I get this more than you realize. Keep going, you might be surprised of what you "will" be able to do! Steve
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