sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Gerry

Craftsman/Mentor
  • Posts

    3,775
  • Joined

  • Last visited

Everything posted by Gerry

  1. Nice to see more on this, Rodney! Re-reading this thread I see it's just about a year since your burns. Healed by now? Many scars? Hopefully not. Also interesting that you're finding applications in animation for your military training! I guess we all have the opportunity (obligation?) to put our life experiences into our creative pursuits.
  2. I stopped by to look at this yesterday and was struck speechless by those awnings, so didn't leave a comment. But really just gorgeous detail. Another observation I meant to make a couple of weeks ago is that, looking at your brick work, I didn't realize until that moment that Hopper didn't indicate any bricky texture at all in the painting, just brush strokes. Had never even noticed that before. On a related topic, this Saturday I'm going with a couple of friends to see a show of Hopper's drawings at the Whitney, if my day job doesn't intervene. We've gotten ungodly busy, so here's hoping!
  3. Looking forward to it!
  4. this is looking great! I really like the care taken with the signage!
  5. I did a quick image search and, though the colors were all over the map, the most common skin color in the old 2D stuff was an almost off-white cream color. It might also be interesting to try some toon shading to see what that looks like!
  6. I think that's the right approach, Mark. What you want (and probably will end up with) is not a swatch off some official palette, but what looks "right".
  7. Mark, nice work on George! ...and Spleen, I think your "clap" button is stuck !
  8. Yes, the overall neatness of the bricks is starting to stand out unfortunately. Nice work so far though!
  9. That's a lot of fun, Simon!
  10. Yeah, don't mess with the key color thing, just create a .png in Photoshop with actual transparency. I used to find the key color selector sort of hit or miss. that was a couple of versions ago and I haven't tried it in some time. Maybe it's improved, I hope so!
  11. Good tests, Mark! And great job on modeling the character and keeping his 'look' in 3D.
  12. Ah, the old "Maginot Line" strategy!
  13. Gorgeous! Shouldn't those gun emplacements be on top of or inside the wall? Is there a logic to their placement that comes up in the story?
  14. nice so far! the glowing eyes are scaring me.
  15. This is a great looking project so far!
  16. "Birthdhar" sounds like a new Star Wars character.
  17. Happy Birthday Dhar, stop by sometime!
  18. Wow, really excellent tutorial, Gerald! first time I've seen the Makerbot interface, looks like it couldn't be easier or more intuitive. One thing that piqued my interest was the option to utilize a displacement map. I've wondered about this and it's really a big deal I think. Have you played around with that by any chance?
  19. My head hurts, but in a good way.
  20. Sorry I missed this yesterday! Hope you had a good one Mark!
  21. But really...He IS just a violent hippo! William, this is excellent advice and mirrors what I learned from TV execs and other advisors/tutors at Kidscreen back in February. Don't discount it.
  22. I'll kick in something shortly, William. Good luck with this!
  23. Hiey Stian, that model is so fantastic I don't think the turnrtable does it justice. A nice flyby with some closeups of detail work would be nice. GEnuinely awesome model.
×
×
  • Create New...