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Hash, Inc. - Animation:Master

Dagooos

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Everything posted by Dagooos

  1. Thanks! Sorry about the compression. I'm just getting so used to the h.264 codec now. You cam blame strohbehn he's the one that turned me onto it
  2. I'm impressed that your impressed I should have deformed the model with a pose slider so I could have a morph movie.
  3. Thanka, Its alot better then I thought it would do. Hopefully better next time. If there is a next time looks like the ten second club may have died.
  4. Ah finally a little taste of the DreamWorks magic Great character too!
  5. Thanks for the comments peoples! @ Zaryin It is the same head all I did deform it a bit. I didn't change any of the splinage. I would have rather used the model the without altering it though. Excellent character. @ itsjustme I did enter the contest. It came in like 7th or 11th out of 80 entries. I still haven't quite figured out their scoring system. David
  6. I wasnt going to post this but havent had anything to post in a while so.... A little 10 sec animation I made in march. The Cowboy is a modified skinny farmhand model and the kid was modeled by Alain. [attachmentid=19176] David march10sec.mov
  7. That is an outstanding model! Would be cool to set it up with dynamics and watch it fall apart at sea, Nice work Captain!
  8. That is a great robot! thanks for sharing it.
  9. Where do you find those buttons David? I'd like to know myself. They are the buttons on the skeletal tool bar bottom left hand corner of screen.
  10. If you have the "key model" "key skeletal rotations" and "key skeletal translations" buttons depressed it should work for ya.
  11. Great models! I can't wait to get my hands on that pistol. I was just looking for a model like that. Thanks David
  12. Hey, Great modeling and attention to detail!
  13. Thanks for the video. Helps a lot actually seeing the master install the rig.
  14. awesome job, loved the story book look and feel of that!
  15. Don't feel too isolated Paul, I was getting it too
  16. excellent movie loved the realistic look and movement of the characters coupled with the cartoon sound effects, fun stuff! you should start posting more
  17. Thanks for the comments! I used AM gradient for the character and another gradient on the floor so it didnt get washed out.
  18. hi Mike Looks nice, but like others have said it would benifit with a stretch pose when first contacting the table and just before he hits the floor. Now it starts off in the cushion position. I gonna get me one of those coffe mugs
  19. Great characters, great style!
  20. Of coarse its overkill. I didn't mean to imply you had to use high settings like these to get acceptable results. This image was just part of my testing of AO. It did render fast though exactly 2 hrs at 1152x864 The animation was rendered with only 5 passes at 20% sampling because I was in a hurry but 16 passes would have been nice.
  21. Well when I put it all together it just didn't seem as entertaining as I thought it would be. I showed it to you Doug. Basically I think it needs work to tell the story more clearly.
  22. Thats got to be the tin Servants women with the cape and all another excellent model are you gonna install the squetchy rig?
  23. thanks for the comments people! I don't think the 10 second club ever stopped although I could be wrong this is the first time I've tried it in a few years. The rules a pretty straight forward but the club does seem a bit unorganized to me they are always leaving out peoples animations for some reason. I used studio 9 to make the mpeg1. It came with my video card I think. Yep rendered with AO pretty low quality though only 5 passes but I like the AO look. I do kind of wish it got in just to see if I could get some votes Thanks, When listening to the sound track it was hard to hear the "T" in gate and it sounded like "give me the gay key" so I thought it might be funny to make the third guy look a little too friendly(even thought he was saying cut his arms off)....hehe Thanks Mike I was thinking the lightwave look I dont know how we are getting all this highend rendering stuff Heres the same character and setup but with much better quality 144 passes and 100% sampling I really like this look.[attachmentid=14818]
  24. Made this for the ten second club but must have submitted it late because it didn't make it in for voting. cheers [attachmentid=14805] H.264 compression [attachmentid=14807] feb_10sec.mov Feb_10sec_club.mpg
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