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Hash, Inc. - Animation:Master

Dagooos

Hash Fellow
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Everything posted by Dagooos

  1. Did you get the dog rigged up? I'm itching to see that guy animated.
  2. Awesome dog! Wish I could whip something like that up in a couple hours.
  3. I really like that caveman model. Its the first time I have seen him. Low patch models are the best. Have any plans for him or did you just want to model a caveman? Any sketches of his design?
  4. Wow, if thats only after 2.5 months I can't wait to see your stuff in a couple years! Nice work. As for the last shot I'll guess the guy getting into the truck. David
  5. Congrats on getting the short done! Website looks great too.
  6. This is coming out nicely...makes you want more! I really like the first shot has a nice look about it.
  7. Wow...This will be interesting to see if you can get cloth to work well on the sleeves. What you have so far looks good. You rock !
  8. Real nice! The casual shooting was funny but agree it would be better with his legs shaking or some sparks or something.
  9. Thanks, There was some mesh penetration. I'm working on that now. They are pretty close but hopefully I'll be able to position them so at least it doesn't look like they are penetrating. Thanks for the heads up on that. Thats why I like posting the WIP to see what bothers people it's the same stuff that bothers the voters.
  10. Hi there, The first thing that comes to mind is all the palms up poses. Try to avoid the palms up poses and find something more interesting. When you pose your characters, pose every bone in their body from head to toe.
  11. I wasn't having much luck getting the dynamic constraint to work, so what I did was lag the bird's hip translate constraint by about a half of frame and seemed to get pretty good results atleast for the up and down motion. dodotest9.mov
  12. You could try attaching a dynamic bone, pointing up, from both of the girl's shoulders and constrain the dodos' hips to them, setting the angle to something small and adjusting the amount of influence. It's worth trying but I'm sure you have all the bases covered anyway. All the examples of your animation that I have seen are beautifully dynamic. What is the sound track from? Looking mighty good! That is a good idea Paul. I had not even thought of using a dynamic constraint. Now the hips are just constained to the shoulder bones. Maybe I will try that if I have enough time before the deadline but like Robert said thats going to be tough so I will save that for last. The sound track is from the movie groundhog day.
  13. I'm not sure the birds would be so happy if she were a cat ! Yeah, He did a great job on this model If you have some extra time could I get one of those video critiques you do?
  14. Happy Birthday!

  15. Here's what I have so far for the January 11 second club. Its a bit more challenging this month with three characters and their voices overlapping. The scenario is : A lady walking out of the pet store with a couple of Dodo birds she just purchased and they are all very happy. The lady will be clapping something in her hands during the clapping part but haven't thought of anything fitting yet. dodotest4.mov BTW those Dodo birds are cool models and they are on the extras DVD.
  16. You should be happy that looks great! What resolution did you render at?
  17. Happy Birthday!

  18. Hah, I don't think so I have a bunch of stuff on TWO I want to work on.
  19. Thanks, men. I didn't use any video reference or pics. I just animated pose to pose until I got to the jump then animated straight ahead for the last part.
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