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Hash, Inc. - Animation:Master

Dagooos

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Everything posted by Dagooos

  1. Ok haven't had much time to work on it in the last week. This is the shot that comes before the last shot I posted. (doctor) I would say shot is about 90% done its always that last 10 % that slows me down hehe. This is when he first meets female character. First 10 seconds of female isn't animated yet but she is just standing there anyway, thought I would post to see if it reads OK? Also curious if the blue guy looks too floaty? http://www.5000hp.com/animations/handslaptest.mov
  2. I like the character and the background is nice but....That pose is well... not very exciting. too symmetrical and stiff looking. Maybe a different camera angle and a strong pose and a little motion blur on the wings would do wonders for this image!
  3. I agree with ya on the sound effects. A stretching sound or little squeal from her as he pulls on the skin would really make the shot. Yep, you are right no lipsync. Just sound effects and music loops. Gerry has offered to do the sound work. Thanks Gerry! Yes, good suggestions thanks Doug Yeah I was thinking the same thing a pleased look on her face would be fitting LOL I was thinking the same thing but I want to go on record as saying on not obsessed with that that part of the female anatomy I have never even modeled a female before
  4. I updated the shot using some of your suggestions to get it to read more clearly. The ending is basically just blocked no inbetweens or anything but should be good enough to see IF it reads OK now? UPDATED
  5. Real nice job on the animations. It amazes me some times how much an aminator can get done when put under a deadline!
  6. Hi Bob, Just watched your short nice work. Great characters and animation fun to watch!
  7. Yep that would definitely do it. thanks for the ideas and another good idea! Thanks a lot people it's back to the drawing board
  8. LOL I didn't even think of that. Maybe as doug suggested simply adding eyelashes to her would help. thanks for the observation! I think you are correct it does need to be more obvious. I thought it was but from the feed back I have received its not obvious right now. thanks alot for the suggestions! Hey, thanks for the observation and suggestions. Holding them off to the side may help quite a bit. I will change that up a bit. thanks
  9. I called it clothesline because thats the name of the short. Now that you mention it I should have made a short description of it under the name The hospital trolly unfolding was a pose slider. thanks! Hmmmm gonna have to work on that. That is why I held them up for a long time so the viewer would see them and wonder what are those? I think you are right on that they should be bigger. I agree they do look like they are too far down on the body but when she is standing up they seem to look right. Yeas I think that may work I was wondering if anyone was going to notice that. Actually, it should that was kind of an accident when I was modeling him. I changed it to green but went back to the white just to give him a little different look.
  10. 1) It wasn't obvious to me that the pink guy is really a gal ... and 2) Not obvious what that "thingy" at the end popping up is supposed to be - I think I know now. My husband noticed and asked "what is that?" I didn't even notice it. Might be a guy thing. I just thought it was the body deforming, from being squished. I repeat - I loved it - & perhaps the sequence read's better in context with the rest of the movie. Hmmm. this is what I was curious about. It sounds like it doesn't read as well as I thought. The things in the doctors hands are suppose to be implants, that he just slaps on her. In the shot before this one she wants the male character to do something but he doesn't want too. So she comes up with this idea to change his mind. maybe a different camera angle or something to make it more clear. thanks for the critique
  11. Hey Josh That came out real nice. what kind of company did you do the work for?
  12. Thanks for all the comments! I was hoping it wouldn't be too offending to anyone It was just meant to be a fun gag that allowed me to switch the models up. Dhar - I think you are right about the squash It doesn't show any weight I think I will revise it and make her body squash a little and make the beds wheels squash and bend out a little too.
  13. Hi there, Still working on short, though real work has slowed it down a bit. Here is the current shot I am working on. Just trying keep my thread alive http://www.5000hp.com/animations/doc.mov
  14. Whoah nice model I think it looks like a fast walk because you don't have frames of him propelling himself into the air as he runs just kind of consistent motion like a walk he never really leaves the ground. A little more up and down hip movement may help also. If he is running up hill you should exaggerate his weight a little., giving him a slow in and slow out of the pose where he catches his weight on his back foot, so it looks like its harder for him to run. Hope something in there made sense.
  15. hey john That may be your wickedest effect yet!
  16. Now that is a great character! So refreshing to see something like that. I don't think you should worry about the render times so much though as he deserves more then 30 seconds to render
  17. I like the poses very natural looking...nice work
  18. Thats sounds like a swell idea BTW been following this thread. Great animation! and I am looking forward to the making a short DVD. One question on the DVD. Do you have someone shooting video at your studio through out the production process? It would be interesting to see you guys hashing out productions ideas,problems, brainstorming and what not documentary style. To give an idea of what actually went into the production.
  19. wow that does look very realistic nice job
  20. Hi John, I knew Nancy would love this as soon as I saw it Very nice movie and great character design. My only suggestions would be When she sees the painting she likes, I think that pose could be stronger and maybe add a little anticipation. Like maybe her her eyes locking onto the painting or something. The other thing when is when she takes off running I think it would be hilarious to see her feet coming way off the ground in back of her like she is slipping on that slippery floor.
  21. Thanks For the comments Josh what are you babbling about? sorry couldn't resist I agree with what you said about about the background. Played around with it a little more tonight trying to get character to stand out better. REVISED BACKGROUND @ John - thanks for the suggestions but are you sure you mean the left hand not the right hand with flower. If I wobbled the left hand it would have to be very slight or it would lead the eye away @pixelmesh here is wireframe 1496 patches mostly in the teeth
  22. Still pecking away at the short heres another shot though not completely finished pretty close to what it will look like. http://www.5000hp.com/animations/speed.mov I am using Yves skylight rig with 8 lights Thinking this will be finished look maybe one more light for shadows. and if anyone wants to help out with the sound effects i'm all for collaboration
  23. Hi Alonso, For the rigging I used TSM, It was pretty simple to set up , doesn't even have fan bones. I just used the A:M weights with three spine bones in the center of the character, set the weights by hand and it seems to be working rather well. The facial stuff is pose sliders and six additional bones to tweak the mouth shapes. The squash and stretch of the eyes are controlled with a null which is a child of the head. I wasn't planning on entering the contest but its a possibility almost forgot, the "animation bootcamp" very cool
  24. Thanks Guys for all the comments! @ Paul Forwood - I do have alot of dynamics in the short just not on this character though I think it would be nice though to have the belly wiggle just a bit. Maybe I will try to add this with a dynamic constraint and some smartskin or something. The flower I will probably just animate by hand. @dimos - Damn, thats got to be the best compliment I have ever got. Thank you
  25. Thanks for all the comments! Thanks for the comments David. Good to see you back! 1. you are pretty close 2. I agree about the eyes his attention should be going off stage left but they seem to be floating around now 3. yep the flower was doing exactly that but seem to have lost it somewhere down the line. Will check that out. Thanks Jim, I know the shot doesn't make much sense now. It was just a random shot I picked out thinking it wouldn't give too much away. but I can say this guy defiantly doesn't need a car I cant really say but I have been watching you like a hawk Hi Doug, That made my day. Warner-ish is exactly what I am trying for with lots of cartoon sound effect stuff. Thanks
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