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Everything posted by NancyGormezano
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Pretty funny - Absolutely great music! & an Ambitious first animation. Thanks for posting - brought a smile to my face. (would probably get more viewers if you compressed it or resized it for web viewing)
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Nice! Also love the Toliet plunger? Touring Machine...hee hee...maybe it will be a broom with hair? I like toliet plunger better - at first I thought it was a piece of exercise equipment. Is this to be an animation? If not, the machine needs to be offset some so as to not be in line with the pole - it's a bit confusing the way it is. As for the other scene - (telescope) - very nice as well. But as a bit of no-good-who-cares-info, it would be unlikely that a true astronomer would have any light source in the room when star gazing. Well, no, come to think of it ...one might have a red light. And, anyway witches probably have different rods & cones than us silly mortals.
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Not if your name is "Lorena Bobbitt". Sorry guys. Hot chicks sometimes get revenge. Do a google (if you don't know who she is). Very Good graphic - & glad to see you could use A:M in your day job.
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Hi larry - loved your character so much as shown in this thread http://www.hash.com/forums/index.php?s=&sh...ndpost&p=149036 (and I was coincidently working on animating a flame for myself) - so here is a test movie with project I decaled the yellow flame part with an animated sequence - used distortion box in an action to change shape over time, & I varied color over time, - one could also play with varying ambiance, transparency, roughness for sparks, etc - use a better flame sequence for the decals - etc, change glow parameters in chor. hope this helps some to get you going (if you haven't already) Fire.zip fire.mov
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I like! - turned out very well - yes you should have entered.
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looks like a cute little movie too - will be looking forward to seeing the clip.
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very, very cute little guy - looks like a Black-capped chickadee
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These elves are absolutely great - love how you have them arranged in the second one - I prefer the white background (or some other color than the yellow, and yes a gradation might work better). Also loved the HA in the first image, added another enigmatic interest point (looked to me like they were starting to spell Happy ... but then they got distracted by scrambling to make a tree) very very cute & appealing & HAPPY ...
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You wanna hear disturbing? I got your disturbing right here: I was thinking the kid should break into little pieces at the end when the poppa pops him one... Now that would be disturbing. (don't hold back just because of the woosies) Funny piece.
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And great fun he is! Only crit would be is that he seems a little flat (in the width) - perhaps a bit more roundness to the head and body? But even the way he is - he's a fun character.
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that is too too excellent - what fun! Terrific job. Very engaging characters, animated wonderfully - superb. Where did the music come from? Did you do that or does Jamster provide the music?
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Interesting, smushy hand colored/painted look - Nice!
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It really is a lovely image - love the coloring & textures, nice lighting - very interesting character - & of course very storybookish - You must post more often, would enjoy seeing more of your works - Sorry you didn't get in... (Which guideline was broken?)
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"You're right Mr. Thatcher..."
NancyGormezano replied to robcat2075's topic in Work In Progress / Sweatbox
That is looking at Mr. Thatcher, but not clear I guess. It was clear he was looking back - I think the suggestion was meant to imply to do the turn AFTER he says 60 years. At first I thought that as well - which makes me reconsider (since it was the first thing that came to mind, and it's better to go with something more unexpected). Perhaps keep the fast action you have of him turning but just delay the start of the turn? Good stuff - also found it interesting to hear about placing more stress on body language - rather than the mouth. -
Does this look too fake?
NancyGormezano replied to brainmuffin's topic in Work In Progress / Sweatbox
Some things that break the illusion for me: the clouds move too fast for the amount of time we're viewing, the ufo doesn't appear to change size when it moves behind the building & the blur/ufo are too bright against the background - needs to blend more, be less crisp. Maybe the lasers, smoke, etc would distract from the above - and yes the foreground is too static. -
In response to Bruce's deranged but welcome request for celebrating Halloween in this thread: http://www.hash.com/forums/index.php?s=&sh...ndpost&p=141506 & as I can definitely never resist a chance to embarass myself - I now present 2 clips - Both OLD (halloween 2000, hamming it up with a new netcam) - definitely BAD - and unfortunately complete (what's to improve?, some things are best left raw, and highly compressed). The first clip "I see Dead Piggies" was just soooooo wonderful it just begged to be used in the making of the second "Space CowGhoul". Post your past Flim-Flams here if you don't have a website (or would rather keep it pristine & perfect) I'm already in a sugar coma due to treat sampling. ISeeDeadPiggies.mov SpaceCowGhoul.mov
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I seem to usually have a different take - I am not skilled enough to critique on a frame by frame basis & I'm not sure how demo reels are critiqued at the studios you would be submitting it to - but my guess is that demo reels that get noticed are based on "How well does it stand out on first impression" & Does it have a WOW factor? All this was said so that you can take what I say as just observation from a lookie-loo, who knows nuthin' about what people are looking for.. I do not know if this reel has enough WOW to stand out, in comparison to the other reels that they would be receiving. It gives me the impression that you have a personal mastery of martial arts. Good sense of weight, balance, & quick timing. And I get the impression everything is animated (except for the last clip) to a certain beat & that it's a martial arts type fighting beat. (including the egg with legs) - So I would guess that you are aiming this at the game industry? It has a very staccato clunky feel to it (looks like a game to me), does not have a movie feel. I can appreciate the difficulty of having the players look convincing as they interact - and I would say you do that well (again from first impression). I do notice that the yellow guy when he is on the shoulders of the green guy seems too floppy from an acting standpoint - and that the red guy (after green guy gets tossed) seems to slide some on the ground. I notice the lack of shadows which if included would help tie the actors to the ground. It would have more wow - if some interesting sound effects/music were also included with the scenes that don't have it. (I know - you're going for animator position - but to me - these other things give a more polished look) I would want to see more extreme poses with subtle acting & variation in mood in the last piece to show proficiency in a different genre - or even with more comical, surprising exaggerated responses. Unfortunately I'm also noticing that the render quality is distracting, along with some scintillating - Is this a final render? I would think even tho you're going just for animating it still would be important to show a better render. Did you upscale? or is it a internet mpg compression problem? I found it shows better if I half sized it to 320 x 240 - less distracting. Again - I am not qualified to really know what the studios would be placing empathsis on, and I offered mostly frill impressions. You obviously have way more chance of being hired than I . Salud y Vida! Nancy
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Quicktime pro (29.99) from Apple - takes an avi & converts to mov (& also giving you compression & fast start options).
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that is just positively terrific looking !
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Yeah, thats the ticket ..much, much better vine ropes... only thing I would say now is that there are too many in the lower level that don't really have a purpose (maybe it is something a Loon would do?) - the top level looks good, as the vines are only in places in order to tie the legs to the platform.
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that's really looking good & the hair trees are very well done (too bad about the jitters)... Interesting for me to see A:M being used like this.
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Looks good Ken - only thing I would say is it looks too regular for bamboo tied together. Maybe do this at the end of modeling: introduce more variation on the "green vine rope ties" - ie spread some loops out in a fanned way in the clumps of ties, make the clumps look irregular with different # of loops, thickness, to have a more hand-tied, irregular vine look... maybe some of the loops could be overlapping. Also maybe the bamboo should also have some variations, irregularities in thickness & angle ? You know... a throne crafted by Loons who never went to Boy Scouts.
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looked like lightning to me.
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looks pretty good - yes it is dark - but I could make it out - just lighten up the background some - also would like to see the funnel shape show more variation as it moves - I like the dust kickup. Yup - "It's beginning to look a lot like Kansas - Everywhere I go". (Oh wait - that's a christmas song)
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Yum. Delicious! love the look, choice of music - had me cracking up - pace might be a bit slow - and is hard to imagine at that pace where it's going as a full length movie (will have to just wait) - but as a clip - its F-U-N-N-Y, funny funny. with a very retro/original look to it - Sorta in the Ed Wood style of movie making. (still have smile on my face)