Thank's I see what your on but to me the kneck should be back a bit more maybe to the first spline you have or more .Thats just me ,I think even fat blokes have some kneck lol ,depends on what look your after really,a fat flobery geizer lol
or maybe a fold in the throte kneck would do it
I personally prefer the new one ,allthough your not following the image exactly I think the cheeks sucked in would make a real diferance ,in the image it seems to make the charector more um something ,real more definde.Thank's for the info on the way you work Iwill have to play around with it
Zaryin I would love to see how you use the distorsion box (Ive never used it) and would allso be very interested to see how you use 3d painter as I allways overwright my decals with it so gave up on it.
If you ever have the time a tut or 2 would be very welcome.Heres hoping lol
Sorry ,been working away ,I have decals on the skinn and yes sss,plus I used the skinn shader at 20% as I liked it ,so a bit of a mixture really
Thank's for your comments and I am over the moon at getting them comments from Matt and Nancy
Done some screen cap to try and explain better
2 select the frames you want to make smaller,notice the pointer chages to slide them along or close them in
3 after closing them together select and move them to the left in the timeline
4 select the keys after the moved ones and move them to where you want them in the timeline
ps make shore you select all the keys open the timeline up to see them
hope this is better lol
You can select the keyframes and drag/move them or sorta squash them then move them back and then move the last frames back to them ,Hell thats not very clear is it ,sorry not very good at explaining this
Done it with gravity off angle 120 ,mass 2 and drag 3,it looks not bad but I need to couler the skull to mach the hair or have more density maybe
test_vicki_hair_dyna.mov