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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Sent Mark ,cheers
  2. I think it must be a scaling problem ,I don't have scaled exact enough,but when in a run the calf bone is not staying exactly with the thigh (knee end) properly it moves a bit so I was thinking maybe it needed to be constrained to the nee end and instead of just thigh,that maybe there was a way to use the constraint as a aim at two one to the thigh nee end and the other to the foot,allthough the bvh call the calf the shin.But on looking at it I think it could just be a scaling problem
  3. Vert nice charector,I like the cloth skirt andthat cloak behaves well
  4. I like the charector Steve ,I agree on the Elbows ,smartskinn what you can't get with weighting but be sure to turn off IK
  5. Great looking water there Robert ,Looks like where Ill be in 4 weeks time
  6. What window are you in .It should change in an action but not in the modeling window
  7. Thats a nice looking Vase I realy like the matt,suits it very well
  8. I like the charector even if he is a tad overwaight
  9. I put Yardie's bvh tut on and used it on my model ,It don't go into constrianing the legs so I had a play around and this is what I came up with.Does anyone know if its possible to use a aim like 2 on the same bone but one at each end of the bone ? bvh_run_test.mov
  10. Oh thats good I could actually see faces like in real clouds
  11. Are you in mirror mode ,that efects me sometimes ,you could try reset settings in the tools .I don't use a mac so just guesing
  12. steve392

    2008 Rig

    For some reason my mail just whent offline ,unusual .I will mail you in the morning Steve ,its 3.15 AM here I can't sleepor you can mail me at s-hara@ntlworld.com it will be working by the morning
  13. steve392

    2008 Rig

    Yes it doese Steve
  14. Thats a nice tut ,very handy thank's Marco
  15. This is a basic tut ,there are loads of tuts on modeling in the tutorials section These can be very helpfull.Welcome to AM tut tutorial section
  16. You could maybe have cloth hair dynamics
  17. Thats looking better to me ,made a lot of differance
  18. Have a good one Mark
  19. Youv got some very well made mouth shapes in there and its a good rig
  20. Its a treat to see you work ,very nice modeling
  21. Looks good ,only thing I could comment on is maybe a little bit of movement on the chikens tail as he moves
  22. I like the hair That film was very good even for todays standerds
  23. Thank's Jason ,will give it another go edit worked a treat ,nice one
  24. Umm can't seem to upload a .movie h264 codec
  25. Thank's a lot ,looks a good charector
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