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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. He he ,love that cammel hes got the hump mind you .Great stuff
  2. Very enjoyable .Merry Christmas
  3. Great ,the way the ropes bend is very well done,all looks more than good to me
  4. Youv got it ,that work's great and hes moving prety fast aswell.Very nice job Robert well done
  5. Wow thats working realy well allready ,I see what you mean about the join though it could be very usefull.
  6. Oh yes thats the one ,just as I remember it.Hes looking better and better
  7. Just joking Serg ,niether do I
  8. Ok Ok no need to go on and on Serg
  9. I agree with David ,thats a real nice peace of work Mark.I realy like the stand it looks real
  10. That seems strange to me ,I would have expected 3d would be most popular thesedays
  11. Hehe thats looking very good ,the paint makes a lot of diferance ,didn't he have a hat
  12. Great to see this again ,love that charector Robert
  13. Nice looking face ,good modeling as usual
  14. Welcome to AM, have funn
  15. Oh a very nice tree Mark ,must be time for the mince piese and brandy
  16. Looking real good Robert ,I remember him when I was a kid at the seaside ,hell scared me to death
  17. Now thats a terific way of modeling ,never seen it done like that before
  18. Heres a couple of images of some prints I have ,lighting is BAD
  19. Thank's David thats great ,The way you have the poses ready to go is very handy ,makes the job much more easy to do and follow
  20. Real nice model .I have a painting with one like that ,will take a pick and post it later ,when I wake up
  21. Thats amazing Luke
  22. Sent ,thank's edit btw no rush David just take a look when you can if you would .Thought you boys in the land of milk and honey would be asleep this time of day
  23. Thank's David ,but I don't have your addy and if I send it through the forums I can't add a file .Can you mail me it please s-hara at ntlworld.com cheers Steve
  24. David I dl'd the above and am trying to get it working but not sure Im doing this right ,it looks wrong.I put the setting to the face interface master z to the same as the head bone ,is this how it should be or did I do it wrong please
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