sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

itsjustme

Craftsman/Mentor
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Everything posted by itsjustme

  1. Here is an update to the Squetch Rig installations and a long overdue update to Squetchy Sam. The main change in the rig is that the toeIK moves the entire foot when rotating instead of just the toe. The installation remains the same, but I decided to put all the instructions in the same post so it's easy to find. Sam has the changes in the rig added, some modeling changes and quite a bit of SmartSkin added to the shoulders...I also had to rebuild the other SmartSkins due to the modeling changes. If anyone finds a problem, let me know and I'll fix it as quickly as possible. _______________________________ EDIT _______________________________ These files were deleted, the updates are in the next post.
  2. Unfortunately, I have to use the dreaded "stay alive" post...it's been extremely busy on my end this month. I'm hoping to have some time next week.
  3. Great stuff, Mark!
  4. itsjustme

    Loop

    Great stuff, Serg!
  5. "I don't think anyone will notice." "That can't be good." "Yeah, but look at the view!" "What do you feed it?"
  6. AO set to 70 has been good enough for me so far.
  7. Here is a dual Xeon build: https://pcpartpicker.com/b/J68Ycf So, there must be a way to do it.
  8. PCPartPicker.com ( https://pcpartpicker.com/ ) is a great place to check different combinations and price them. You can browse systems that others have put together or start from scratch. I like having a laptop, so I go for one of the gaming laptops with a good video card and decent specs. At this point, I'm using an Asus ROG laptop, but I like MSI as well. The best deals I found were on NewEgg ( https://www.newegg.com/ ), Hope that helps. ------------------------------ EDIT ------------------------------ The price hasn't been announced yet, but Asus will have a Ryzen laptop available sometime this year: http://www.pcworld.com/article/3197566/computers/asus-rog-teases-the-worlds-first-amd-ryzen-laptop.html
  9. Extremely helpful, Robert. I'll get to work on it. Thanks!
  10. It's three lights in a light list that only illuminate the character with "translate to" constraints so that they follow the character...the character is on a cyclorama. I'll attach some screen grabs to this post. I'll add some renders from the Action window of just the cycle to the first post and I'll try to implement the suggestions in the next iteration. Thanks!
  11. I posted a walk cycle I'm working on here: https://www.hash.com/forums/index.php?showtopic=48223&p=413121 The chimp still isn't textured and this is my first attempt at a walk cycle. Any critiques would be appreciated.
  12. I'm still trying to improve this...it's my first attempt at a walk cycle. I used bits and pieces of this video as reference: https://www.youtube.com/watch?v=p55KOR2etlo Any critiques would be appreciated. Ham_05_20_2017_walk_test2.mp4 Ham_side_cycle_05_21_2017.mp4 Ham_front_cycle_05_21_2017.mp4
  13. Once again, I have to use a "stay alive" post...I thought I might have something to show, but I've been taking way too long once again. I'll see if I can iron out my issues.
  14. OBS has worked great for me: https://obsproject.com/ It is free, Open Source and cross-platform.
  15. Here's my guess...one klieg overhead and slightly left illuminating only the character (for the shadow under the hat brim) and ambient occlusion lighting the entire scene (causing the different shadow beneath the character). This is just a quick attempt...it needs work.
  16. Unfortunately, I'll have to use another "stay alive" post for this thread...it's been extremely busy for me this month. I'm hoping to start getting something done this weekend.
  17. Nice, Terry! The only issue I see is on the letter "O".
  18. Welcome back, Martin!
  19. It looks fantastic, Rodger!
  20. Thanks, Terry!
  21. The instructions should be the same, Steve. There were just a couple of small things that needed tweaking.
  22. I just posted an update for the Squetch Rig here: https://www.hash.com/forums/index.php?showtopic=27815&p=412401
  23. Here is another update for the Squetch Rig. It just has some minor tweaks that correct a few things that I found while rigging a chimp. I still need to post an updated Squetchy Sam, but I decided I needed to post these. --------------------------------------- EDIT --------------------------------------- These files have been deleted. The next version is located here: https://www.hash.com/forums/index.php?showtopic=27815&p=413646
  24. Wow! That's a lot of characters, John!
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