sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Was just trying out ver18a - wanted to test dynamic hair, dynamic constraints, multiple copies of model and actions, and Screen Space Ambient Occlusion. Thought the result came out somewhat "purty".

 

Started with old chor from 2009 Pass the Ball

 

Then

1) exported the original chor action for the Ork as an action,

2) imported 5 copies of Ork model (using plug-in "multiple copies", translate and rotate),

3) added the exported action to each copy,

4) baked the dynamic systems

5) baked the particle systems

6) rendered 2 pass with SSAO (all default settings, except softness =100%, blur the effect = ON), Global ambiance = 100%, 1 orange klieg (no shadows)

 

22 seconds/frame at 864 x 486. I could have done more passes, as it was the SSAO that was consuming the majority of render time.

OrkDanceDynConstHairSor3LOOP.mov

OrkDanceDYNhair179.jpg

  • Replies 14
  • Created
  • Last Reply

Top Posters In This Topic

  • Hash Fellow
Posted

Lovely plumage!

 

I'd make that big jump in the middle last a hair longer to account for it going higher.

  • Admin
Posted

Very impressive Nancy.

 

I still need to get my head rap'd around all the settings for Screen Space Ambient Occlusion.

Posted

Thanks everyone!

 

I'd make that big jump in the middle last a hair longer to account for it going higher.

Robcat - yeah - probably true - but I would also finish the dance and make it have some sort of story...not sure I want to work more on this

 

I still need to get my head rap'd around all the settings for Screen Space Ambient Occlusion.

Rodney - Me too. I think this example isn't quite the settings I would end up with...I had scaled the ork 20%, and didn't adjust the SSAO (not sure what to adjust...maybe distance)

 

Now have them sing !!

John - yes - it does need a sound track - but since it was so short (11 secs) - I think I'd have to do some more with it for an appropriate track...that's why I made it loop (too short). Of course there's always the ubiquitous, repetitive, make ya gag track "Pink Fluffy unicorns dancing on rainbows"

  • 4 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...