Maniac Posted April 13, 2013 Share Posted April 13, 2013 here is my never ending FW-190 lets see yours Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted April 13, 2013 Hash Fellow Share Posted April 13, 2013 extra credit fr the landing gear. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted April 13, 2013 Admin Share Posted April 13, 2013 Nice interior shot! Quote Link to comment Share on other sites More sharing options...
Vertexspline Posted April 13, 2013 Share Posted April 13, 2013 Very nice one terry-------And I have not done one in a long time but I can tell you by memory not as good as yours. Quote Link to comment Share on other sites More sharing options...
ChuckGram Posted April 13, 2013 Share Posted April 13, 2013 I like it. How many hours do you have in this one? Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted April 13, 2013 Share Posted April 13, 2013 Great model! needs a pilot... a squadron and an enemy to battle! Quote Link to comment Share on other sites More sharing options...
Maniac Posted April 27, 2013 Author Share Posted April 27, 2013 I have been playing with decals and I have a question should I rig the landing gear have it in landing gear up then decal bottom of wing or Use a decal just for the landing skirt while landing gear is down I have not rig the plane yet I have to learn how to first Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted April 27, 2013 Admin Share Posted April 27, 2013 Terry, There are several approaches to decaling but from what I can tell in your case... I would select the item you want to decal and then hit the H key to hide everything else. Then it will be a lot easier to decal any specific area or shape. When finished hit the H key again to unhide everything. Also, immediately after Decaling you can go into the Decal/UV Editor ( on the Decal or Decal Image header in the Project Workspace) and move the Control points around over the decal image to get them into their ideal (or more precise) locations. It can help here to have both a Modeling Window or Action window open along with the Decal window in order to quickly review the results of any changes. Edit: I think you could apply the initial decal with everything in place. Then add additional decals separately as necessary. My thought here is that in the real world these parts would be manufactured separately. So you might want to do the same as well. That is one fine looking plane. Quote Link to comment Share on other sites More sharing options...
Maniac Posted May 4, 2013 Author Share Posted May 4, 2013 Thank you Rodney for the help This is a update of what I have done Quote Link to comment Share on other sites More sharing options...
Vertexspline Posted May 5, 2013 Share Posted May 5, 2013 Terry-------really looking awesome. Quote Link to comment Share on other sites More sharing options...
Dpendleton77 Posted May 5, 2013 Share Posted May 5, 2013 Sweet looking plane man. Quote Link to comment Share on other sites More sharing options...
Maniac Posted May 10, 2013 Author Share Posted May 10, 2013 a bit more work done. Back to a busy work schedule damn work lol.so project goes on hold will update again but not soon Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 10, 2013 Hash Fellow Share Posted May 10, 2013 that's looking fierce. Quote Link to comment Share on other sites More sharing options...
Wildsided Posted May 11, 2013 Share Posted May 11, 2013 Looks brilliant Terry. Quote Link to comment Share on other sites More sharing options...
Vertexspline Posted May 11, 2013 Share Posted May 11, 2013 Terry---- that's a fine job indeed. ready for battle. Quote Link to comment Share on other sites More sharing options...
Maniac Posted May 13, 2013 Author Share Posted May 13, 2013 Got some free time here is cockpit progress. Thanks all Quote Link to comment Share on other sites More sharing options...
Maniac Posted March 26, 2016 Author Share Posted March 26, 2016 It has been a while since I have used A.M. so I decided to work on this project Talk about A sweat box project I have a tone of hours into this plane. Since I am very slow at this LOL. Thinking if I knew how to make my decals like Robcat Simple Barrel with decals bump maps ect for the plane plates and rivets on hole plane. But do not no how make my decals into bump maps ect I think its a very important to learns this Can someone Please point me in the right direction or help me out Thank you I do own Adobe Photoshop Extended CS6 Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 26, 2016 Hash Fellow Share Posted March 26, 2016 ...Thinking if I knew how to make my decals like Robcat Simple Barrel with decals bump maps ect for the plane plates and rivets on hole plane. But do not no how make my decals into bump maps ect .. After you apply the decal to the patches, Go Objects> your model name> Decals>your image name>Images>your image name and set "Type" to "Bump" Is that what you are wondering? Quote Link to comment Share on other sites More sharing options...
Maniac Posted April 23, 2017 Author Share Posted April 23, 2017 George Flying Plane threw clouds George flying Plane.mp4 Quote Link to comment Share on other sites More sharing options...
jakerupert Posted April 23, 2017 Share Posted April 23, 2017 great plane and scene...but pilots head is way too big and too much forward, makes the plane appear too small... Quote Link to comment Share on other sites More sharing options...
Maniac Posted April 29, 2017 Author Share Posted April 29, 2017 I would likee to make a waveing banner behind plane. I have not tried anything like this yet.. will I get enough info from Exercise 18: "Waveing The Flag" Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted April 30, 2017 Hash Fellow Share Posted April 30, 2017 George Flying Plane threw clouds Good looking shot. CLoth can work for your banner or you can try the bones approach in this post Quote Link to comment Share on other sites More sharing options...
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