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Hash, Inc. - Animation:Master

Panoramic Rotoscope


Bobby

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I made this panorama

100_0522-100_0533_02_240x884_PanoBg.jpg

 

and used it as Rotoscope

Pano_001_Behind.gif

 

moved Rotoscope (right to left at 00:00:00 to 00:08:00)

put model moved on the path (left to right)

set camera keyframes to get good perspective (at 00:00:00/00:04:00/00:08:00)

created small ground and constraint > Transtate To model

set Option : Front Projection Target ON / Receive Shadow ON (for shadow)

and Render to Files. (3 Passes)

PanoramicBackgroundTest_001.gif

 

this is loop action

Rig_Bicycle_001.gif

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Thank you,

This is my test 02.

PanRoto_Test_02_b.gif

It needs more camera keyframes for proportion and perspective,

A big problem is how to make the shadow on the road hit on the car.

Thank you.

 

You need to create the street-lamp (very basicly) in 3d. To throw a shadow on the car.

I would use a decal instead of a layer for that. So model a flat-model with the lamp in it, decal it from the frong with a decal (with the image you are now using as a layer) and use it instead of the layer.

 

Or you just "fake" the shadow. For that you could use another image with a transparent background, and a semi-transparent "shadow" and position it in front of the car.

 

See you

*Fuchur*

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Another great test! Too much fun.

Your tests got me thinking about some of the old panarama tools I use to mess with and I see that Hugin was recently updated.

It can be downloaded via: http://hugin.sourceforge.net/

 

Is your pan background made with one of these digital tools or straight out of your camera?

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28012555_1844a.gif

I used image as a Rotoscope and the car move on the path.

I moved camera to view the car at the same perspective as the Roto at each frame.

(6 keyframes)

 

I use Kodak EasyShare Mini M200 and Hugin for make panorama.

I will try more thank you.

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