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Hash, Inc. - Animation:Master

decal clothing fun


3DArtZ

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rendered this character with a shirt and jeans image from Abercrombie and Fitch.... and to think I wasted time modeling buttons and shirt pockets!!! lol

Only quickly put this on the front of the model, but with a little photoshop work, online clothing stores could really help with an animation project!!!

 

http://www.3dartz.com/vids/jeans&shirt.mov

 

Mike Fitz

www.3dartz.com

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Meowx, sorry about that, my server is set to shut down around 1am or so and start back up around 6am.... got to save on that electric bill:)

 

thanks for checking it out. I'll try and post a before clip.

Mike Fitz

www.3dartz.com

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Mighty cool.

On one of my recent models I applied a 'wrinkle' displacement map to the knee, crotch, belly and areas where clothes will 'bunch-up' when the joint is flexed. I set the displace value at 0% and made a smartskin for each bone so that as the joint closes to a lesser angle the displacement value increases- automatic wrinkles!

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Jimd...here is what it looks like with no decals.... I originally made the model with the toon render so it had a different shade to it, but this is a straight render. kinda plain...

http://www.3dartz.com/vids/nojeans1.mov

 

John, I def. have used the relationships to drive stuff like that with decals. It def. would look cool if used in this scenario!

 

Mike Fitz

www.3dartz.com

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Jimd...here is what it looks like with no decals.... I originally made the model with the toon render so it had a different shade to it, but this is a straight render. kinda plain...

http://www.3dartz.com/vids/nojeans1.mov

 

John, I def. have used the relationships to drive stuff like that with decals. It def. would look cool if used in this scenario!

 

Mike Fitz

www.3dartz.com

 

Thank you for the look

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